Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 8:41 am)
In Bryce, import a Poser figure, give her a glass material, and adjust the material's
transparency setting as needed. In Poser 6, and Poser 5 I think, in the material room, there's
a transparency setting that you can play with. Not sure if they can achieve the effect you want,
but it IS possible to make transparent figures in BOTH programs. Hope that helped. :)
Greywolf
The problem with transparent figures is that you'll see the insides. Eyeballs, teeth, gums, etc. You may have to some tweaking, if that's not the look you want.
You could try applying a glass material to a human figure in Poser. I saw a very nice example in the galleries once, done with Poser 5, though I can't find it now. Make transparency maps to get rid of body parts you don't want showing.
With raytracing, and teeth and toungue turned transparent, a glass figure took about a day and a half to render on my machine. (Igig RAM, !.8 Ghz Inel, WIn XP) It'll look great, but take forever to render out in Poser.
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to make a figure look like glass (or water) you want to use refraction. Not transparancy.
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Quote - Hows about your material room screen shot for that last one (reflect & refract)? Please...?
uh... hehe... i didnt actually save it..... lets see if i can reproduce it :)
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most of the internal geometry is in a material zone that can be made transparent (completely invisable)
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Meow meow.
My boss (who worships The Gods of Maya and 3DS) asked me (who worships The Goddesses of Poser and Bryce), is there any way that we could come out with a figure that is transparent like a glass. He saw a render made using Maya depicting a human head totally transparent. I was like, "Err.."
What do u guys think? Poser --> Bryce ?