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Subject: How to bring your computer to a crawl! a quick guide to HDRI lockups need HELP!


Vile ( ) posted Sat, 04 November 2006 at 11:38 AM · edited Fri, 10 January 2025 at 12:25 AM

file_358502.jpg

So I created an scene with a fake HDRI back with Bryce 5.5 and I decided I wanted to see if the same scene would be better in 6 with the actually HDRI...

As I started the image it seemed to almost lock Bryce up. I was unable to stop the render and after 1 day of letting it just do its thing it had only rendered maybe 1% and was some astronomical number projected for the completion time.

Here are the settings so that maybe we can figure out how to get this to work. Admittedly I have some high setting but with the fake HDRI the image completed in 30 minutes!!!

Any suggestions on what we can do to reduce these audacious render times?

 


omac2 ( ) posted Sat, 04 November 2006 at 2:10 PM · edited Sat, 04 November 2006 at 2:24 PM

file_358534.jpg

disable all shadows and lower the rpp to 16. Good enough for hdri.

;)


omac2 ( ) posted Sat, 04 November 2006 at 2:22 PM

file_358533.jpg

This image, 3 minutes, 28 seconds. No sun, lights or shadows. 16 RPP.

Cool.


AgentSmith ( ) posted Sat, 04 November 2006 at 2:25 PM

You are not seeing any shadows, take the HDRI quality to ZERO.

Other than that, no offense at all, but this is a recipe for long render times. HDRI is soft shadows. Soft shadows and Glass, takes forever on its own, then blurry reflections on top of that? And, then the Premium setting? And, then 64 RPP?

Recipe for a life long render.

Yeah, if it were me having to do this;

-I would use a fake hdri, no soft shadows, as you cannot really see shadows anyway.

-Blurry Reflections? I never use it, its a huge render time multiplier. When I want to go for that look, I will use a fine, small bump at a small level (1-3), and then use the Super AA at 16 RPP.

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Vile ( ) posted Sat, 04 November 2006 at 6:19 PM

Yikes some things I did not know impossible!

Cool some great tips! The version on the left is the Fake HDRI and the one right is the real one. I may just stick with the fake and use your suggestions. I was more curious than anything else at how to bring the real HDRI to a faster speed.

Thanks you guys.


Vile ( ) posted Sat, 04 November 2006 at 6:30 PM

Yikes some things I did not know impossible!

Cool some great tips! The version on the left is the Fake HDRI and the one right is the real one. I may just stick with the fake and use your suggestions. I was more curious than anything else at how to bring the real HDRI to a faster speed.

Thanks you guys.


fpfrdn3 ( ) posted Sat, 04 November 2006 at 6:33 PM

I find that lowering the max ray depth and RPP give a fast, although noisy, render. But you get a very fast overall scene look with other high settings, like blurry reflections, soft shadows, HDRI  etc... before the final. Plop rendering works for details, but not overall scene lighting.


Rayraz ( ) posted Sat, 04 November 2006 at 6:56 PM

On transparent mats the raydepth and internal reflections really affect rendertimes. TIR also usually affects the brightness of your transparent object.

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