Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 06 4:35 pm)
Attached Link: Khrys's Freestuff
Try link above - theres a neat M3 Klingon Morph by Khrys.Pinky - you left the lens cap of your mind on again.
It makes no sense at all to buy blacksmith d if you already own lightwave. All my morphing is done in lightwave.
As far as klingon bimps, they are suttle. If you have a dense mesh, you can pull ethem off, but if the mesh is a lightweight, you'd need a bump map or displacement map to apply them properly.
Way too many people take way too many things way too seriously.
"There used to Klingon morphs in free stuff"...
Just search for klingon...Thats how I found the ones by Khrys.
You'll find a bathleh as well.
One trick for finding stuff thats been re-named because of the trademark rules is to look at the artists profile. Many artists work on regular themes.
Pinky - you left the lens cap of your mind on again.
Attached Link: http://en.wikipedia.org/wiki/Deep_fried_Mars_Bar
*A deep-fried Mars Bar consists of an ordinary Mars Bar dipped in the batter usually used for preparing fish. This is then fried in the same [deep fat fryer](http://en.wikipedia.org/wiki/Deep_fat_fryer "Deep fat fryer") as the chip shop's usual fare (including fish, [chips](http://en.wikipedia.org/wiki/Chips "Chips"), [black](http://en.wikipedia.org/wiki/Black_pudding "Black pudding") and [white pudding](http://en.wikipedia.org/wiki/White_pudding "White pudding"), [sausage](http://en.wikipedia.org/wiki/Sausage "Sausage"), and often [haggis](http://en.wikipedia.org/wiki/Haggis "Haggis")). If the Mars Bar gets too hot it will melt, contaminating the frying fat. For this reason the Mars Bar is typically chilled before use, though a cold Mars Bar can fracture when heate*d.yeah man, some of those modellers will re-order the vertices on import. I recall in amorphium ya could fix that by importing the thing, exporting it, then re-importing it to get the vertices in the right order. but I dunno if anybody uses amorphium any more. and the last time I checked, the blcksmth3D forum was somewhat inactive.
Yeah, I considered BS3D, but other then a lot of free characters, I didn't really see a lot of people crowing about it.
With lightwave, you jst load the base mesh, copy the body part you want to work on in another layer, and then massage it as needed, and then export it out. Nomuss, no fuss, and no dirty rings... er lost point order.
Way too many people take way too many things way too seriously.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Looking for a tutorial or any information on how to add detail to a forehead (specifically adding klingon style ridges to the forehead) Is it possible to do it through poser or perhaps even lightwave?