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MarketPlace Showcase F.A.Q (Last Updated: 2025 Jan 08 3:01 pm)
I was wondering what ever became of this project. Glad it's on it's way Dave!
---Wolff On The Prowl---
Remove all :1 reference from your morphs. For example ....
this:
valueOpDeltaAdd
Figure 1
BODY:1
FBMBodyBuilder
deltaAddDelta 1.000000
should be:
valueOpDeltaAdd
Figure
BODY
FBMBodyBuilder
deltaAddDelta 1.000000
Make sure all FBM are prefaced by FBM in valueParm, targetGeom and name.
Also, make sure Victoria 4 is selected before loading the eyebrows.
Do all those things and you'll have a 'super conforming' figure :)
Aw, that's too bad David. I'm no code monkey myself so it's above my head! :sad:
---Wolff On The Prowl---
Would it be OK to post a few lines of code, before & after the changes, so that Xena can see exactly what may be the problem?
---Wolff On The Prowl---
You don't use BODY & head. Only one or the other is needed - in this case it would be head.
BTW, Happy isn't it's own morph target but a bunch of others put together to make a happy face (listed below). These are set to difference strengths to make that particular face.
EyeWrinkleR
EyeWrinkleL
TopLipThickness
LipBottomDepth
LipBottomThickness
BrowOuterUp-Down
BrowOuterUp-DownR
BrowOuterUp-DownL
BrowSqueeze
EyesSquint
NoseWrinkle
CheekEyeFlexR
CheekEyeFlexL
CheekFlexR
CheekFlexL
MouthSmileSimple
MouthNarrow
MouthOpen
LipTopUp-Down
LipBottomUp-Down
LipBottomUp-DownR
LipBottomUp-DownL
EyeCloseBottomR
EyeCloseBottomL
EyeOpenTopR
EyeOpenTopL
MouthSmileR
MouthSmileL
My mistake. I was thinking it was like a hierchy type thing with the Figure, then BODY and then head. I'll try and eliminate the BODY line. But since there is a Happy morph that controls all of the ones that you mentioned, would it not work if I tied my morph to that one rather than all of those? David
I think what she's saying (he?) is that that particular morph target calls all those others to make the resulting morph. So you may have to include all the morphs in order for the single full face morph dial to respond appropriately.
---Wolff On The Prowl---
Nope didnt have to do that. I did have to eliminate the morphs that I had created called Happy & etc. Otherwise you would've gotten a double whammy and it wouldn't be pretty. Eliminating the BODY line did do wonders. I'll have to remember that next time. But I'm hoping that it will be released sometime this week. David
Oh, so it's the corrected version then David, super conforming and all that??
---Wolff On The Prowl---
Dude, that's awesome. I'm so happy for you! Hope it goes through without a hitch!
---Wolff On The Prowl---
Attached Link: V4 Eyebrow Figure
Well it's finally here. Just got the notification this evening. http://market.renderosity.com/mod/bcs/index.php?ViewProduct=53784 Thanks, DavidThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.