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3D Modeling F.A.Q (Last Updated: 2025 Jan 05 8:10 pm)

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Subject: Creating Greyscale Images Maps


Uncle_Riotous ( ) posted Thu, 08 February 2007 at 12:35 AM · edited Sun, 05 January 2025 at 9:33 PM

I'm doing some work in Bryce at the moment using terrains using photoshop to come up with greyscale maps for it.  What I'm trying to work out is how to create a dome or hemisphere, I can do cones very easily using the gradient tool but I'm hoping someone knows an easy way to create something that will convert to something more spherical.


EnglishBob ( ) posted Thu, 08 February 2007 at 3:15 AM

My maths isn't the best, but I think a good starting point would be to use the median filter on a "conical" gradient. That approximates integration, and if you do it twice that should get close to a circle. If you apply the filter to a circular selection, that should keep the base of the dome sharp.


airflamesred ( ) posted Thu, 08 February 2007 at 3:30 AM

open terrain - click new - choose a bigger brush and just click in the centre about 4 times.B4 256 res default gradient.


dolphing ( ) posted Sun, 11 February 2007 at 8:09 PM

file_368705.JPG


Uncle_Riotous ( ) posted Mon, 12 February 2007 at 1:45 AM

Cheers.  I'll copy that and save it for further use.

BTW does anyone know how to get the terrain editor to be smooth at high resolution?  If I put a dome like the one above on top of a square building on a high resolution the cube's edges end up spikey, if I smooth it down I end up with steps in the dome.  Any ideas?


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