Thu, Feb 13, 5:47 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 13 3:49 pm)



Subject: Changing color in key frame


radcliffe_camera ( ) posted Tue, 13 February 2007 at 2:39 PM · edited Fri, 09 August 2024 at 11:15 PM

If I have a skeleton and I change the color of a bone at say, key frame 80, how do I keep I keep that color from displaying at keyframe 1?  What I want to show is a bone that changes color halfway through the keyframe to highlight muscle locations.  Help appreciated.


jonthecelt ( ) posted Tue, 13 February 2007 at 2:46 PM

bookmark


Miss Nancy ( ) posted Tue, 13 February 2007 at 2:50 PM · edited Tue, 13 February 2007 at 2:51 PM

rad, in advanced materials room, click on the little key (animate) next to "diffuse color", the first thing on the list. at each keyframe, a different colour can be assigned.



jonthecelt ( ) posted Tue, 13 February 2007 at 4:19 PM

Bear in mind, though, that what the program will do between those two keyframes is blend from one state to the other. In other words, if you have your diffuse colour set to white in frame 1, and red in frame 30, then somewhere around frame 15 it will be a nice pinkish tone. If this isn't what you want (and from what you're decsribing, it's not), then what you need to do is set a third keyfram, somewhere between the two extreme states, to show where you want the transition to start. Set this to the same colour as in frame 1. This will then stop the colour of the required bodypart from changing until you want it to appear.

jonthecelt


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.