Sat, Jan 11, 5:08 PM CST

Renderosity Forums / Photography



Welcome to the Photography Forum

Forum Moderators: wheatpenny Forum Coordinators: Anim8dtoon

Photography F.A.Q (Last Updated: 2024 Dec 31 10:42 am)



Subject: Tech question on photo


viper ( ) posted Thu, 15 February 2007 at 9:13 PM · edited Wed, 31 July 2024 at 8:21 AM

file_369099.jpg

Well this picture came close to what I wanted. I wanted a sharp focus on the eyes but I think I ended up with a little to much out of focus on the nose.  Having a gecko that wasnt moving around so much would have helped Olympus Evolt 500 ISO 100 Fstop 3.5 14-54mm @ 54mm

no tripod (I know that is part of the problem but its nearly impossible to use when shooting one of these guys)


Radlafx ( ) posted Thu, 15 February 2007 at 10:17 PM

Larger Fstop.

Question the question. Answer the question. Question the answer...

I wish I knew what I was gonna say :oP


inshaala ( ) posted Fri, 16 February 2007 at 8:40 AM

and if that means you get a blurred pic - up the ISO so the shutter speed stays the same. You should be on something around 1/60th to get a decent non-blurred shot.

"In every colour, there's the light.
In every stone sleeps a crystal.
Remember the Shaman, when he used to say:
Man is the dream of the Dolphin"

Rich Meadows Photography


TomDart ( ) posted Sat, 17 February 2007 at 6:25 PM

Assuming your distance might have been about 2 feet from the gecko, an online depth of field calculator give this:
Subject distance  2 ft  
Depth of field  Near limit  1.98 ft Far limit  2.02 ft Total  0.04 ft   In front of subject  0.02 ft (49%) Behind subject  0.02 ft (51%)
So, at f3.5 you have about 0.04feet total depth of field..only about 1/2 inch front to back!  Yes, using a higher aperture will help..meaning higher number and not wider opening.

At f/8 you would have a little over 1 inch...enough likely to get the nose!  : )  

BTW...the only geckos I see are cartoon characters...nice to see a live one smiling.

.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.