efstarlet opened this issue on Feb 27, 2007 · 86 posts
efstarlet posted Tue, 27 February 2007 at 2:56 PM
Poser 7 English Service Release 1 Now Available
Poser 7 English Service Release 1 (SR1) is now available for both Macintosh and Windows. SR1 offers several enhancements and addresses known issues present in the following areas:
Rendering
Third Party Content
Multiple Undo
Talk Designer
Plus Several Other Areas
In order to receive technical support and application service releases you must have registered your Poser 7 application serial number with e frontier. If you have not yet done so, please register now.
Once you have registered your serial number, you can access the service release for Windows or Mac.
BAR-CODE posted Tue, 27 February 2007 at 3:07 PM
Mmmm okay thats great ... THNX i realy hope it fixes some if not all my troubles..
Chris
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
CobraEye posted Tue, 27 February 2007 at 3:07 PM
Yippie!!! Thanks for sharing the news.
efstarlet posted Tue, 27 February 2007 at 3:12 PM
And cause someone will ask:
Poser 7 generally runs fine under Windows Vista. There are a few issues that might require workarounds. Please refer to our Windows Vista knowledge base article for details: http://www.e-frontier.com/article/articleview/2127/1/858/
We strongly recommend saving hair groups to the Hair library with their underlying prop. This is because hair is grown from vertices and must be associated with vertices on its underlying object in order to function correctly.
To save hair to the Library palette, select a hair group (or its underlying prop) then click the ADD TO LIBRARY button. You will be prompted to select your desired hair subset(s). Clicking the SELECT SUBSET button opens a hierarchical display allowing you to select the hair groups that you want to save. Be sure to save the parent object!
When saving a subset of props to the library only the currently selected object will retain its morph targets. To save morph targets on all members of the subset choose Edit->General Preferences... and uncheck "Use external binary morph targets" temporarily. Once the subset has been saved to the library, "Use external binary morph targets" may be reactivated.
Adding a prop to the library: When adding a prop with morph targets that is parented to a figure, the prop might not retain its morph targets if Poser is set to write external binary morph targets. In case you encounter this problem, please choose Edit->General Preferences... and uncheck 'Use external binary morph targets' temporarily. Once you're done adding figure-parented props with morph targets to the library, you may reactivate 'Use external binary morph targets'.
Texture search: In previous Poser versions, textures were occasionally specified by their file name only. Since in that case the search mechanism has to search with just the name, it will find the first texture with a matching name. Please keep your texture names unique to avoid loading the wrong texture when opening legacy scene files. Poser 7 always attempts to store an application relative path or an absolute path (whichever is appropriate) in the scene file. Also, the Poser 7 Texture Manager always displays the full path of all loaded or previously loaded textures. This will aid in determining the location of any texture file.
Rendering in separate process: In some cases, Area Render might fail when rendering in a separate process. If you encounter this problem, please retry, render a full frame, or consider rendering internally.
Color on the alternate diffuse channel of a root node will not preview in the document window.
If you have difficulties using the Face room's photo matching feature due to the rotation of the head in your photos not matching the selection outlines, please consider rotating your photographs in an image editing application.
A note on using the DivX codec when making movies: the DivX codec can only be used with standard aspect ratio (4:3).
Some 3D file formats have restrictions in output size. In 3D Studio (.3ds), an object can consist of no more than 65,000 polygons. In Lightwave 5 (.lwo), the maximum size of a scene is 65,000 polygons. Please use the LWO2 export option if you want to export LWO files of objects larger that 65,000 polygons.
Using the Auto Install feature in the Content room might leave temporary files behind. Please delete the files in the temp folder if you want to conserve disk space (Windows only).
There is an incompatiblity with Unsanity's Window Shade X potentially causing an undesired Window Shade effect on Poser palettes. Please add Poser to Window Shade X' list of excluded applications if you encounter this problem (Mac OS X only).
Library thumbnails in PNG format that contain both data and resource fork can cause instabilities. Deleting the resource fork resolves this issue (Mac OS X only).
bantha posted Tue, 27 February 2007 at 3:41 PM
Is Phyton again able to influence OBJ-Import? I would like to get rid of that OBJ-File which I have to import for Wardrobe Wizard to work correctly....
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
BAR-CODE posted Tue, 27 February 2007 at 3:53 PM
you beat me to this question ..
I realy want to know this too
Chris
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
thefixer posted Tue, 27 February 2007 at 3:59 PM
Wow! A lot of fixes there!
efstarlet:
One thing I didn't see was any reference to faulty import into Vue6Inf [certain props, figures not coming in], is this regarded as a Poser 7 issue [6 doesn't seem to be affected] or is it regarded as a Vue issue??
TIA!
Injustice will be avenged.
Cofiwch Dryweryn.
Tyger_purr posted Tue, 27 February 2007 at 4:23 PM
Quote - Is Phyton again able to influence OBJ-Import? I would like to get rid of that OBJ-File which I have to import for Wardrobe Wizard to work correctly....
looks like it
-...
My Homepage - Free stuff and Galleries
bantha posted Tue, 27 February 2007 at 4:35 PM
True. My problems are fixed. I have a scene here which failed to simulate correctly in the cloth room. Fixed. Tried Wardrobe Wizard. Fixed.
A happy customer here.
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
mylemonblue posted Tue, 27 February 2007 at 4:38 PM
"- Now shutting off raytracing automatically if raytracing database setup fails due to lack of memory."
Will the program alert us raytracing is deactivated or will it just complete the render without the it? You could spend days not knowing why a feature that requires it is not turning out right. LOL.
:blink:
My brain is just a toy box filled with weird things
bantha posted Tue, 27 February 2007 at 4:39 PM
But it still needs much time to delete a figure, although they say this was fixed. Sigh. Well, It seems that I need more memory.
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
krazik posted Tue, 27 February 2007 at 4:41 PM
Quote - Misc.
- Added new modifier key: Shift-Delete now deletes an object without recording it for undo (deletion is then not undoable any more).
To save time you do have this option.
Khai posted Tue, 27 February 2007 at 4:42 PM
try using Shift-Delete (that will not save an Undo-step and therefore should be a lot faster - the delay is the saving the figure process)
room303 posted Tue, 27 February 2007 at 4:48 PM
Great news about the Service Pack .....does anyone know if they have corrected the "import Background" problem or does anyone know a workaround ?
David.J.Harmon posted Tue, 27 February 2007 at 4:57 PM
thank you for letting me know
David J Harmon
davidjharmon.com
Gini posted Tue, 27 February 2007 at 4:57 PM
@ efStarlet: Thanks for the news !
" Try and be nice to people, avoid eating fat, read a good
book every now and then, get some walking in, and try and live
together in peace and harmony with people of all creeds and
nations."
-Monty Python
Teyon posted Tue, 27 February 2007 at 4:58 PM
Backgrounds will render with Firefly. I believe the Vue situation is resolved (I've had no problems with it).
Edit:
You'll also be happy to hear that image exporting now works as expected, so you can use the compression settings.
Bantha, deleting a figure is faster on most machines but if you're still experiencing slow down, please send an email to technical Support. Khai is correct about how the delete function works.
Teyon posted Tue, 27 February 2007 at 5:14 PM
Oh, and Mylemonblue, I believe there's a warning message in place but I've not rendered a scene large enough for the situation to take affect on my PC.
bof posted Tue, 27 February 2007 at 6:19 PM
Someone try to import .obj file.....
I try 5 different .obj files and nothing happen...i see the name and the surface name
in material room but nothing in my view port, i try with poser 6 the same files and everything is ok ...
It's only me......
Teyon posted Tue, 27 February 2007 at 6:24 PM
craftycurate posted Tue, 27 February 2007 at 6:38 PM
Where is the Poser 7 SR-1 Content Updater that is mentioned in the Poser 7 SR-1 README? Is it available yet?
Thanks
Richard
craftycurate posted Tue, 27 February 2007 at 6:40 PM
Firefly Flash export still bombs, but this time I get an error message - error in FFRender.exe
Thanks
Richard
Teyon posted Tue, 27 February 2007 at 7:02 PM
Again, the Flash export is meant to be used with the Preview Renderer, not Firefly. You'll get the error message everytime. I'm not sure about the content updater. I'll have to check on that one.
craftycurate posted Tue, 27 February 2007 at 7:13 PM
OK thanks.
krazik posted Tue, 27 February 2007 at 7:15 PM
www.contentparadise.com/us/user/poser_7_character_updater_for_sydney_and_simon_product_27471
It was release about a week ago.
-Ry
Teyon posted Tue, 27 February 2007 at 7:18 PM
Ah, missed the memo. Thanks!
uli_k posted Tue, 27 February 2007 at 7:22 PM
Hi Richard,
the content updater will be available soon.
If you really want to generate Flash from FireFly renders please switch off rendering in a separate process. That works fine for me here. As Teyon sates the recommended render engine for exporting SWF is Preview though.
artistheat posted Tue, 27 February 2007 at 7:26 PM
It didn't take long for the News to get around...LOL
Circumvent posted Tue, 27 February 2007 at 7:53 PM
Is it me or is EF and CP always have connection problems. Every time I want to go there, both sites are down. Does anyone else have this problem?
Adrian
PapaBlueMarlin posted Tue, 27 February 2007 at 7:53 PM
I'm having issues with the textures looking blurry even when I use stewer's script to remove the texture filtering.
Tyger_purr posted Tue, 27 February 2007 at 8:02 PM
Quote - I'm having issues with the textures looking blurry even when I use stewer's script to remove the texture filtering.
did you adjust your "min shade rate" in your render settings? in P56 the default was 0.5, P7 defaults to 1.0 it makes a huge difference.
My Homepage - Free stuff and Galleries
sbertram posted Tue, 27 February 2007 at 8:10 PM
Can anyone with Propack and Poser7 do a quick render test with the P4 rendering engine? I'd really like a time comparison between renders. The scene doesn't have to be anything elaborate, just a quick figure render for comparison on how long Poser 7 takes to render 1 frame vs. Poser Pro Pack. (Should I start a new thread for this?)
I've had several people tell me how much faster Poser7 is than any of it's predecessors, and I'm interested to see if this is true...especially after this service release.
Thx!
Circumvent posted Tue, 27 February 2007 at 8:41 PM
I dont know about anyone else but this SR1 made things worse for me. When I render a simple scene, the blue bar moves like normal until it get to the end and then it freezes and then Poser 7 stops responding. I never had so many problems with one program. Thank the great spirit for Poser 6 :biggrin:
ockham posted Tue, 27 February 2007 at 8:58 PM
Times:
In P4 itself: 1:15
In P6: 1:40
In P7 after the service release: 2:10
I suppose this is "faster" in some mathematical sense, just as
texture filtering is "correct" in some mathematical sense.
Also, the SR didn't fix the main P7 feature, which is
that the Firefly renderer gives me a beautiful picture of a
polar bear in a snowstorm every time. (i.e. pure white.)
I'm sure this is also more "correct" than the ugly random
stuff in the real picture.
pjz99 posted Tue, 27 February 2007 at 9:06 PM
Very happy to hear that the cloth room has been addressed. Also it sounds like the problem that showed up with V4 and binary morph targets is fixed:
Looking forward to working with the fixes over the weekend.
Teyon posted Tue, 27 February 2007 at 9:35 PM
Ockham, try deleting your preferences or re-installing clean, applying the service release and then attempt a render. I've a feeling one or both may solve your problem.
uli_k posted Tue, 27 February 2007 at 9:39 PM
Ockham,
please understand that the Poser 4 render engine in Poser 7 is solely provided for backward compatibility and not optimized for speed.
If you experience problems rendering with FireFly, please contact e frontier tech support via www.e-frontier.com/go/emailtech and describe step-by-step how to reproduce the issue. We will then investigate what causes it.
Edit: If you a rendering in a separate process when this problem occurs, please try to render internally instead and let us know whether that makes a difference.
Thanks,
Uli
pokeydots posted Tue, 27 February 2007 at 9:55 PM
I was having trouble with getting blank scenes with firefly and I just reset my preferences, and now it is rendering fine :) Whew!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
fuaho posted Tue, 27 February 2007 at 10:00 PM
Attached Link: http://www.e-frontier.com/go/poser/7/updates/win
Just to make it easier for everyone...
<,"))%%%><<
ockham posted Tue, 27 February 2007 at 10:09 PM
@Teyon: Cleaning prefs, uninstall and re-install solved it for now....
but that doesn't mean a lot, because the original install rendered OK
until I started fooling with the texture-filtering settings.
So we'll see what happens.
pokeydots posted Tue, 27 February 2007 at 10:12 PM
Correction! It wasn't resetting my preferences that solve the blank render, it was un checking seperate process in the render setting in preferences. Now it is working fine. If you want the seperate process, check and make sure your firewall isn't blocking it
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
PerfectN posted Tue, 27 February 2007 at 10:30 PM
The service release didnt seem to fix the problem of Poser crashing every time I load up V4...is anyone else having this problem?
Is there a way to correct it?
Thanks
pjz99 posted Tue, 27 February 2007 at 10:41 PM
Every time you load a blank V4 from your Figures library, or every time you open an existing scene containing V4?
samhal posted Tue, 27 February 2007 at 10:44 PM
Quote - Great news about the Service Pack .....does anyone know if they have corrected the "import Background" problem or does anyone know a workaround ?
I just d/l SR1 but haven't installed it yet.
Background pics render just fine with Firefly.
Unless they fixed it, the workaround to render a background picture with the P4 renderer - smply make sure Display>Show Background Picture is toggled OFF, then render away.
Cheers
i7 6800 (6 core/12 thread), 24 GB RAM, 1 gtx 1080 ti (8GB Vram) + 1 Titan X (12GB Vram), PP11, Octane/Poser plugin, and a partridge in a pear tree.
Oh, and a wiener dog!
PerfectN posted Tue, 27 February 2007 at 10:50 PM
Pjz99 - Everytime I load her from my figures liabrary. If its existing its ok.
Another problem I find is when you click on a body part it morphs on its own. Im working on a commision and Im using Simon. Ill click on a part (his leg for example - and it will either balloon or shrink - WTF!?
nickedshield posted Tue, 27 February 2007 at 11:25 PM
PerfectN, Just had it crash with V4 base, std tex, Koz Long Hair ev, 2 lights. Firefly render default setting. Crashed upon completion of render. Poof, gone!!!
I must remember to remember what it was I had to remember.
pjz99 posted Tue, 27 February 2007 at 11:32 PM
Huh, I don't know what to tell you if your install will not load V4 from default state. I suggest you contact DAZ tech support (particularly since you paid money for V4 and ought to be able to use what you bought).
pjz99 posted Tue, 27 February 2007 at 11:35 PM
Quote - Crashed upon completion of render. Poof, gone!!!
IMO that is nearly certainly Poser's fault. I could see problems with the figure if the render wouldn't start, but if it's crashing at the END of the render then it seems pretty clear to me that everything about the figure and scene is okay, finalizing the render should be the simplest part (write a temp bitmap file and free up the memory allocated).
XENOPHONZ posted Tue, 27 February 2007 at 11:40 PM
Downloaded the service pack as soon as I spotted this thread.
Thanks! :thumbupboth:
XENOPHONZ posted Tue, 27 February 2007 at 11:47 PM
OK -- it's now rendering scenes that it crashed on before.
Wonderful. And I mean that.
mask2 posted Wed, 28 February 2007 at 3:21 AM
They do not mention a bug that's occurring to me (windows XP):
P7 closes and exits to desktop when i try to open a .pz3 file when in the material room
LostinSpaceman posted Wed, 28 February 2007 at 3:24 AM
Quote - They do not mention a bug that's occurring to me (windows XP):
P7 closes and exits to desktop when i try to open a .pz3 file when in the material room
That reminds me of a joke:
Patient: Hey Doc! My neck hurts when I bend it this way.
Doctor: So stop bending it like that stupid!
Ba dum dum!
xen posted Wed, 28 February 2007 at 3:39 AM
Quote -
Also, the SR didn't fix the main P7 feature, which is
that the Firefly renderer gives me a beautiful picture of a
polar bear in a snowstorm every time. (i.e. pure white.)
I'm sure this is also more "correct" than the ugly random
stuff in the real picture.
Hi ockham. I got the snowstorm effect too, but only when I had ticked "separate process" ticked.
When I removed that tick it works. (I still leave the number of threads to 2 on my dual core)
Khai posted Wed, 28 February 2007 at 6:26 AM
*" Hi ockham. I got the snowstorm effect too, but only when I had ticked "separate process" ticked.
When I removed that tick it works."
did you allow the Poser.exe through your firewall? it talks to the ffrender process via sockets that your firewall blocks, resulting in a blank render.*
Jules53757 posted Wed, 28 February 2007 at 7:38 AM
Installed the SR1 and now I'm no longer able to import a wavefront object. The status bar runs correct and at the end, there is only the figure circle but no object. Instead of deleting the invisible object I tried File -> new and the result was the new window is black and there is no chance to change the color of the lights.
For me, back to the version without SR1!
Banana software!
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
stewer posted Wed, 28 February 2007 at 7:42 AM
Quote - Installed the SR1 and now I'm no longer able to import a wavefront object
A wavefront object or any wavefront object? Do the import options make any difference?
Khai posted Wed, 28 February 2007 at 7:47 AM
interesting.. I can import with no problems here.. (exports from trueSpace, XSI and from UVmapper)
Marque posted Wed, 28 February 2007 at 7:56 AM
Ahhh the pain of dial-up! I will wait on these til I get my sat in. Was also going to put in my second phone line but got snowed in...lol
They told me it rarely snows down at this level but the second night here we get basted with it...heh...teach me to listen to my daughter. 8^)
At least we got everything moved into the house before it started snowing.
Marque
Jules53757 posted Wed, 28 February 2007 at 8:05 AM
Quote - A wavefront object or any wavefront object? Do the import options make any difference?
May be that there is an object that may import correctly but I tried it with 10 different objects from working figures, not very big , all between 200 kB and 2 MB. Always the same result.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
Khai posted Wed, 28 February 2007 at 8:09 AM
where are you getting the OBJ's from?
bof posted Wed, 28 February 2007 at 8:57 AM
@Jules53757,
I have the same problem with different obj and different setting to import.
I uninstall and reinstall with the same problem....without sr1 everythig is ok.
Jules53757 posted Wed, 28 February 2007 at 8:58 AM
They are working poser items in my runtime. Geometries from working clothing items purchsed at CP. But this doesn't matter, it happens also with blMilman_m3.obj (just tried it).
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
Khai posted Wed, 28 February 2007 at 9:00 AM
interesting. as I said I'm bringing stuff in no problems here.. I wonder why that is?
mask2 posted Wed, 28 February 2007 at 12:03 PM
Quote -
Patient: Hey Doc! My neck hurts when I bend it this way.
Doctor: So stop bending it like that stupid!
Only because a user finds a workaround to avoid crashes it does not mean the bug should stay not corrected.
More, especially when after a long work session, you may forget all the golden rules you have learnt to prevent your software-tool to crash
PS
plese, do not mention "stupid" or other offending words next time.
It was not necessary in the context of your joke.
ockham posted Wed, 28 February 2007 at 12:17 PM
@Mask2: You're right. It may not exactly be a bug, but the purpose of
beta testing is to expose such Murphy's Law combinations. Everyone
forgets the rules, and everyone does unexpected things at times.
If the program can't take a new file when in the material room, the menu
choices that import a new file should be disabled when in the mat room.
BrianR posted Wed, 28 February 2007 at 12:44 PM
Morph brush no longer working after installing SR1!!! How do you uninstall the patch?
zollster posted Wed, 28 February 2007 at 12:46 PM
bushi posted Wed, 28 February 2007 at 12:47 PM
@efstarlet - Thank you! Having the UI reset itself every time P7 started was driving me nuts. Works good now.
sbertram posted Wed, 28 February 2007 at 12:56 PM
Sorry for the late reply., but thanks for the render test Ockham! That was about what I figured...and what all of my render tests between ProPack and Poser6 have also found. It's scary that Poser7 is even slower. Once again, I'm still left wondering where is the imrovement in performance?
Well, it looks like SR1 won't be neccessary because I still will not be purchasing Poser7.
Glad to see that I'm not the only one with three different versions of Poser on their hard drive. I wonder how many others out there also have multiple versions loaded? :p
Anyway, thanks again!
stewer posted Wed, 28 February 2007 at 12:59 PM
Quote - Morph brush no longer working after installing SR1!!! How do you uninstall the patch?
Can you elaborate? What exactly are you trying to do and how?
Khai posted Wed, 28 February 2007 at 1:04 PM
ok before I put this into tech support I want to see if anyone else can replicate this:
I load P7, load in a mesh, with render as seperate process ticked I render to a blank screen
I goto Zonealarm, enable Poser to have full rights through the firewall
I hit render, everything works perfectly.
a few minutes later I hit render and I'm back to the blank screen again. no settings in the firewall have changed.
I have both Poser.exe and ffrender.exe at full rights (all sections ticked and set to super)
tried allowing (as per advice given before) 127.0.0.1 for each process so they have a clear path. rendered once no problems, then returned to the blank grey screen on the next render.
and then it gets strange. the area render works perfectly, but the full render blanks out.
Khai posted Wed, 28 February 2007 at 1:08 PM
the area render which worked for 3 renders and then back to blank grey again....
Khai posted Wed, 28 February 2007 at 1:20 PM
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2687094
@**Jules53757**,can you check this out and see what you get?
BrianR posted Wed, 28 February 2007 at 1:23 PM
Can you elaborate? What exactly are you trying to do and how?
I'm trying to make a morph in the hip portion of a model I'm working on using the create tab/morph brush, befor SR1 it worked fine but now I can only use the morph brush on the chest or abdomen, the hip shows no change when a brush is applied.
stewer posted Wed, 28 February 2007 at 1:37 PM
BrianR posted Wed, 28 February 2007 at 2:09 PM
yes it's selected but just unaffected by the brush, it's weird.
Jules53757 posted Wed, 28 February 2007 at 2:19 PM
Quote - @Jules53757,
can you check this out and see what you get?
Just got this hint in an German forum and, well this works. But why in hell they added this feature? Until now I used P5/ P6/ P7 with my countrysettings German. Now I have to switch to UK or US settings for getting problems in Excel and other Programs I never had before!
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
Khai posted Wed, 28 February 2007 at 2:22 PM
no idea mate.. glad we found out what that problem was...
btw don't switch all your settings over - goto Control Panel - Regional - Customise and there you can change just the decimal symbol and leave the rest alone.
johnjdesigns posted Wed, 28 February 2007 at 4:30 PM
The P7 SR1 using Vista Home Premium on my computer causes the Firefly rendor to lock up at the very end of the render no matter what settings I use. I had set a system restore so i restored back to pre-SR1. With out the SR1 I can render with any settings, no problem.
JohnJDesigns - Digital Fabrics for 3D
Commercial
Portfolio
Poser Art
Portfolio
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Store
Neyjour posted Wed, 28 February 2007 at 5:08 PM
Quote - Poser 7 English Service Release 1 Now Available
Poser 7 English Service Release 1 (SR1) is now available for both Macintosh and Windows. SR1 offers several enhancements and addresses known issues present in the following areas:Rendering
Third Party Content
Multiple Undo
Talk Designer
Plus Several Other AreasIn order to receive technical support and application service releases you must have registered your Poser 7 application serial number with e frontier. If you have not yet done so, please register now.
Once you have registered your serial number, you can access the service release for Windows or Mac.
THANK GOD! Now maybe I can put my bottle of Motrin back in the bathroom cabinet where it belongs. I've had it sitting on my computer desk ever since I installed P7...
"You don't know what we can see
Why don't you tell your dreams to me
Fantasy will set you free." - Steppenwolf
LostinSpaceman posted Wed, 28 February 2007 at 5:15 PM
Quote - > Quote -
Patient: Hey Doc! My neck hurts when I bend it this way.
Doctor: So stop bending it like that stupid!Only because a user finds a workaround to avoid crashes it does not mean the bug should stay not corrected.
More, especially when after a long work session, you may forget all the golden rules you have learnt to prevent your software-tool to crashPS
plese, do not mention "stupid" or other offending words next time.
It was not necessary in the context of your joke.
Dude it was a JOKE! It also happens to be the way I feel customers are sometimes treated by CP support. Those who can relate will find it funny, those who can't, won't. Whatever your point of view, it was presented as a joke. If you wish to be offended by Jokes, I'd suggest you stop reading the forums around here. theyr'e full of them!
Teyon posted Wed, 28 February 2007 at 5:18 PM
Keep it nice folks.
YngPhoenix posted Wed, 28 February 2007 at 5:32 PM
I seem to be having a different problem then those listed so far. I load V4 into Poser 7(haven't had any problems with P7 and V4 before SR1) and pose her the way I want her, I then use a pose file to change her eye color and instead of changing the color of her eyes suddenly her lower legs and feet get folded up into a her thighs which are then crossed. I get the same result with and without the IK turned on. I've already checked the pose file for changing the eye color and it only lists the eye parts and no other part of the body. Just thought I would throw out another strange event with Poser 7 and the SR1.
msg24_7 posted Wed, 28 February 2007 at 5:37 PM
Quote - Keep it nice folks.
For those installing the ENGLISH service release in NON ENGLISH versions of Poser, uhm...it's likely that's the cause of the problems you are having. I'll check with the bosses to confirm that but I should mention that we usually release versions of our Service Releases in other languages after the initial English release. It's generally not suggested that you install service releases that aren't for your particular region, as that may cause instability and or a degradation in performance.
This seems to be a problem when installing the english SR1 on top of an english Poser 7
running on a German Windows XP SR2.
I am getting the "import object error". Meaning no matter which object I import, there is nothing to see.
If I create a new scene, all lights are turned off and there is no way to fix it!
Have to restart Poser and work from that new scene.
Haven't tried anything else yet.
I'll try uninstalling P7, reinstall and update and see if that will help :-)
By the way, this is the first time, that I am really having problems with Poser.
Yesterday's the past, tomorrow's the future, but today is a gift. That's why it's called the present.
atomoid posted Wed, 28 February 2007 at 6:40 PM
Quote - They do not mention a bug that's occurring to me (windows XP):
P7 closes and exits to desktop when i try to open a .pz3 file when in the material room
Hopefully we can figure out what is going on...
Teyon posted Wed, 28 February 2007 at 6:43 PM
Can you send a copy of the Pz3 to tech support or specify what's in the scene so we can duplicate the problem?