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Subject: Bluring in 2.43


3dz ( ) posted Wed, 14 March 2007 at 11:25 AM · edited Fri, 15 November 2024 at 2:48 PM

Is anybody else having a problem with bluring, on the new version 2 .43? I've noticed it happens, when I try to split the viewport's. At first I thought I was going blind, then I looked up and saw that I can still read the titles on my books. 
I checked other programs, and it seems that Blender is the only program that does this. 
Anybody have any idea what this may be? 😕


oodmb ( ) posted Wed, 14 March 2007 at 11:42 AM · edited Wed, 14 March 2007 at 11:43 AM

nah, its not a 2.43 problem,  what video card are you using and what settings do you currently have it set to?  if you have antialasing set to on, either turn it off or turn it to let app decide.


3dz ( ) posted Wed, 14 March 2007 at 12:20 PM

Thank you, that was right on. I went in the advanced display properties, and turned off  antialasing. Worked like a charm.

I have the NVIDIA GeForce 6200 256 MB Card, I'm still getting used to all these options.


karosnikov ( ) posted Wed, 28 March 2007 at 9:17 AM

OT: can you still download 3.36 if your system requirements are too low?


3dz ( ) posted Thu, 29 March 2007 at 8:05 AM

I'm not sure exactly what you mean by: system requirements are too low. do you mean the processor size and the RAM size? Or is it something to do with the settings? If there is a way to make renders faster, I'm all ears. 🤤


karosnikov ( ) posted Thu, 29 March 2007 at 10:55 AM · edited Thu, 29 March 2007 at 10:59 AM

to low to use blender 3.43 ..the latest version i think - the processor and ram I have should be fine I have mac OS 10.2.8 - though I can't see myself on a 10.4.x anytime soon. I have an old E-mac ( and i'll ask about updating it in the mac forum)- I'm basicly looking for an earlier version of the program so that i can learn it by the time i upgrade both blender and my current system. knowing at the rate things are going blender will be version 6 by then...


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