Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 05 8:40 pm)
Also, make sure you are not using JPEG format for your displacement map. You need to use either TIF or PNG. JPEG is a lossy format, and there is no way to make an absolutely black because of this. If your displacement map is currently JPEG, you will need to recreate it (unless you still have a PSD or PSP file and can resave from that); converting the JPEG to PNG or TIF will not fix it.
Those edges, of my new Material Zones, are different Disspacement Values than the Zones above and below. I think that's where the blemishes came from.
Can anyone concure with Mr. R_Hatch? I do have all of my textures saved in .PSD format, and think Poser could even use those, but until now hav'nt had any problems with a %100 Quality .JPGs.
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I just realized V3's nech is in the same material zone as her breast. Using the same scale material on her neck, as her chest, causes her neck area to apper to be a significanlty smaller a scale. And they do'nt match t all.
So; I selected the neck, opened the Group Tool, made a new Group, added polys, clicked Assign Material, and named a new material zone.
When I switched out of the Group Tool, I noticed polys I should'nt have added. I wen back into the Group tool, removed the polys from my new group, clicked Assign Material again, and this time selected my new Material Zone instead of entering a new name. But the new Material Zone did'nt update. I could just create another, but then I'd have an extra, and I like the name of the one I have?