Thu, Feb 13, 1:11 AM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: flat water bug & atmosphere fix


kore21 ( ) posted Fri, 25 May 2007 at 3:14 PM · edited Thu, 13 February 2025 at 12:35 AM

sometimes your water will go flat, the fix is an adjustment in the atmosphere editor. open your atmosphere editor, sky, fog & haze tab. there's a slider called "aerial perspective," drag this 1-2 notches forward until the water reappears as water.


Victoria_Lee ( ) posted Fri, 25 May 2007 at 3:40 PM

Kewl - thanks!

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


thefixer ( ) posted Fri, 25 May 2007 at 4:26 PM

Oh Wow!  A bug I haven't seen yet, now that IS kewl!!   [LOL] 

Injustice will be avenged.
Cofiwch Dryweryn.


kore21 ( ) posted Fri, 25 May 2007 at 4:39 PM

i've seen it occasionally, once with the ground. also if you adjust the aerial perspective too much your sky will change...


thefixer ( ) posted Fri, 25 May 2007 at 4:40 PM

Good to know even if I haven't come across it yet, thanx for the heads up!!

Injustice will be avenged.
Cofiwch Dryweryn.


kore21 ( ) posted Fri, 25 May 2007 at 4:45 PM

the worst one is the atmosphere bug which you'll never see if you make the atmosphere in a scene file. if you save it as an atm file, the sun will have slipped. sometimes a little, sometimes by as much as 10 degrees. which is enough to lose a rainbow or godray. my "workaround" was to write down all the numbers & calculate the slip, then get it to slip where i wanted it. a real pain. once it's "fixed" in this way the atm file will be stable--unless you save it again, of course.


bruno021 ( ) posted Fri, 25 May 2007 at 8:47 PM

Kore, if you attach the sun to the camera direction in the atmosphere editor, do you still get this "offset"  in the sun  placement?
About aerial perspective; this slider is provided to enlarge or shrink the skydome, depending on the size of your scene. So small values will indeed make refelctions clearer, because the skydome is at its "right" size, with little haze ( and by haze I mean the old non spectral haze), but it might make your scene flat, without depth.



kore21 ( ) posted Fri, 25 May 2007 at 9:01 PM

makes no difference if the sun is attached to camera. to test this: create an atmosphere, place sun, write down sun coordinates. save. without even closing the atmosphere editor, reload the atmosphere you just saved. the sun position will have slipped. saving under a new file name will also make it slip.
 
i believe i'd tested it before with attaching the sun to camera, with no difference. i just did it again a second ago, my original sun coordinates were azimuth 83.47, pitch 131.09. when reloaded the coordinates read 73.06 & 134.01. almost a 10 degree slip there, which like i said will move or even lose a rainbow or godray.

i have emailed eon about this, they said something similar & mentioned something about them making sure the atmosphere was consistent with the preview or something. it is very easy to reproduce this. the way they worded it it seemed pretty plain they weren't going to bother to test this. i have a package up here with atmospheres & had to correct them all, so i'm very familiar with this bug  :o


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.