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Subject: "interoperability" with other programs


nemirc ( ) posted Tue, 24 July 2007 at 1:09 PM · edited Thu, 17 October 2024 at 2:23 PM

Hello :)

I am working with some people in a different country and we have come up to a stop on the 3D side. I do my work mostly in Maya (although I want to bring Cinema into the pipeline as well since they both work very well), but they are in Blender. The problem is that the blender girl is not so familiar with making Blender play with others, and the only format she knows is .OBJ

Soooooooooooo I figured I could ask around to see if anybody knows a good way to make Blender work with others (with Maya and Cinema, that's it). I would like to be able to (at least) bring an animated model from Maya or Cinema to render in Blender, or maybe the other way around (so you figure that .OBJ is pretty much out of the question).

Help pretty pliz ^_^
with sugar on top :p

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/


nruddock ( ) posted Tue, 24 July 2007 at 2:04 PM

I fairly certain there are Collada and FBX exporters for Blender.
One of those formats is probably the only hope of transferring an animation with a figure.


damir_prebeg ( ) posted Mon, 30 July 2007 at 3:13 PM

Well, why don't you assign modelling job to that person that uses Blender and rigging and animation job to people that are using Maya and Cinema?
Yes, there is Collada import/export script in Blender but FBX is still missing. I don't have any expirience with Collada and I don't know the quality of those scripts but if that person will do only modelling and uv mapping job, then she could use a plain .obj format for exporting.
Well, that's only a suggestion, hope you'll find a solution.

Cheers,

Damir


nemirc ( ) posted Mon, 30 July 2007 at 3:34 PM

because sometimes blender may be able to do a better job than maya or cinema, or because sometimes the maya and cinema people may need to hand down any kind of asset to the blender people due to workload and stuff like that :p

Besides, what good is having a program if you don't use it at its full potential, and I´ve seen some very impressive stuff done in blender.

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/


damir_prebeg ( ) posted Tue, 31 July 2007 at 12:41 AM

If that's the case then i think that Collada format is currently only solution for you. But you can ask also on blenderartists forum and see what Blender gurus will say about this topic.

Cheers,

Damir


nemirc ( ) posted Tue, 31 July 2007 at 10:27 AM

Collada. I will give that one a look. I will also drop by blenderartists.

Thanks

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/


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