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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 06 4:35 pm)



Subject: Poser 6 World Space


NolosQuinn ( ) posted Wed, 25 July 2007 at 2:18 PM · edited Fri, 07 February 2025 at 12:39 AM

Is there a way to make this bigger? I'm trying to animate various vehicles driving down the road and I'm running out of road. I don't want to scale everything down, thats more headache than its worth. Else I will have to export to another app which I don't want to do. The goal is to keep everything in Poser.

I just thought of something else while I was typing this: is there a 'select all' objects in Poser? I will have to check it out.

Thanks,
Nolos
"I think there is a point to all this."

'I'm paying for this movie. I want guns'



ockham ( ) posted Wed, 25 July 2007 at 2:50 PM

The ultimate limit on Poser is somewhere around 3000 Poser Units,
which is 24000 feet or about 4 miles.

This seems to vary some with computer and setup.  When you take an object
out to that distance, even with the Posing Camera tied firmly to it, everything
starts to get weird and wiggly.

You should be able to do quite a bit of driving within that range.  

The real problem with big scenes (for me anyway) is that the cameras 
are hard to control and hard to follow the figures.  When you zoom out
far enough to see the big picture, the trackball controls are very tricky.

Here's a little script that might help: it takes the location of the Posing Cam
and generates a new Dolly Cam at the same location.  This allows you to
keep a Posing Cam on the figure for localization, and then spawn a fixed
cam near the current location.

http://ockhamsbungalow.com/Python/PosingToDolly2.zip

My python page
My ShareCG freebies


wdupre ( ) posted Wed, 25 July 2007 at 3:11 PM

no unfortunately you can't select more then one object at a time in Poser. you can move and scale multiple objects at once by parenting them all to one object and moving and scaling that object though figures and their clothing would be a problem there.



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