Fri, Nov 8, 4:13 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 8:41 am)



Subject: Lipsynch software


bishop666 ( ) posted Tue, 21 August 2007 at 4:48 PM ยท edited Wed, 21 August 2024 at 7:42 AM

Hello: This post is directed to all those Poser 7 animators who employ lipsych. Are you aware of any other software, for the Mac-Intel environment, that will provide for more accurate and realistic lipsynch of Poser produced characters either from within Poser 7 or external to Poser, in other software such as Maya 8.5? Thank you in advance, Ron


templargfx ( ) posted Tue, 21 August 2007 at 4:51 PM

When I have used lipsynch in the past, I exported the animation to poser, loaded it onto V3, quantised the animation keyframes, then use the animation graph editor to modify and fix up the slight errors with the synching of the lips, or the type of movement.

Animation in poser is most definately NOT a drag-and-drop affair.

and I dont know of any other applications, although I am sure there will be BVH lyp syncing tools online.

TemplarGFX
3D Hobbyist since 1996
I use poser native units

167 Car Materials for Poser


Dale B ( ) posted Tue, 21 August 2007 at 9:09 PM

Mimic is available at DAZ3D, and is for both Windows and Mac platforms. And the accuracy of the synching is up to you. Mimic takes a mono channel wave file and keyframes the visemes; it also accepts a text input to enhance the accuracy (you can also tweak the spelling of the text to add accents....like if someone says 'apple', spelling it 'aapple' could lengthen the vowel shape of the mouth, as a quick example). Mimic also give access to the facial morphs, so it can create the little twitches and blinks that you might expect from a face, and you can use it to build your facial animations so that the speech and the expressions match. As Mimic outputs a conventional pz3 file, you simply import it into Poser...and since you are using P7, you could create a layer specifically for the Mimic output, and avoid the problems that arise when you don't load the mimic animation in the correct sequence. You also are not limited to the DAZ meshes with Mimic; the latest version supports configuration files that tells Mimic what morphs approximate what visemes. Little Dragon has done several of them, in fact.


David.J.Harmon ( ) posted Tue, 21 August 2007 at 9:13 PM

mimic is a good program, but is their others around?

David J Harmon
davidjharmon.com


bishop666 ( ) posted Wed, 22 August 2007 at 9:38 AM

Hello Dale:

Thank you for your suggestion vis-a-vis Mimic, but I was not aware of its Mac-Intel compatibility (i.e. Universal Binary Format).
Ron


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.