Mon, Jan 13, 12:12 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 12 9:36 pm)



Subject: Dog Walking Problem


regaltwo ( ) posted Sat, 13 October 2007 at 10:46 AM · edited Sun, 12 January 2025 at 9:27 PM

Hi.  I just agreed to do a little project for someone, only to realize I have no idea how to do it.  :)  I need to create a scene in which a woman is walking her dog down a sidewalk.  1st, I've got to make the leash prop they want me to use posable in the Setup Room, and then parent it to the dog.  I can do that.  But what then?  Since the prop collar will be parented to the dog's neck, I assume there's no way to "parent" the other end to the woman's hand.  And I was thinking it would be good if the flexible leash part were just that, flexible, which would seem to mean I need to make it a dynamic cloth.  Can I make only part of the prop dynamic?  I realize this is a multipart problem, but any advice would be very greatly apprreciated.


jonthecelt ( ) posted Sat, 13 October 2007 at 11:01 AM

Quick answer is, you can parent your walker's hand to the prop and the prop to the dog's neck without too many difficulties. And you can create a hybrid conforming/dynamic prop by selecting a single 'bodypart' (as it were) to use in the cloth room - in your case, the lead between the dog and walker.

I think I would choose to make the dog's neck parent to the leash and then parent it to the walker's hand rather than the other way round, though - in my head, having the dog as the overall parent would make it feel like the dog was taking the human for a walk...

... but then again, I've seen that happen more than once! :)

JonTheCelt


MadameX ( ) posted Sat, 13 October 2007 at 4:23 PM

Quote - in my head, having the dog as the overall parent would make it feel like the dog was taking the human for a walk...

... but then again, I've seen that happen more than once! :)

Used to have a St. Bernard that did that! She walked me instead of the other way around!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.