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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 10 10:34 am)



Subject: Is this a Cheap (not proper) way of doing clothing?


beos53 ( ) posted Fri, 02 November 2007 at 1:46 PM · edited Sun, 12 January 2025 at 8:09 PM

Content Advisory! This message contains nudity

file_392394.jpg

A while back I opened the  Aiko obj in truespace and deleted several parts, the proceeded  mold the item around Aiko (it took me a long time, so I will never do it again) to create a simple cat suit, with no legs or arms etc. I then ran it through UVMapper and created a map, took into Photoshop and painted in certain areas, and then created a transparancy to take care of the other areas. That is how I came up with the outfit above.

My Question is is using transparancy maps on a full body suit proper or rather cheap. ( I am looking at putting some things in the market place)

And if it is ok to do this...I am looking at Deminsion3d 2nd skin...would I be able to sell the obj and cr2 that is created with it... I don't have it yet, but it looks like it would be save me weeks of molding items around a figure

Thank you
Beos53

PoserPro 2014, Windows 7, AMD FX-6300 6 core, 8 GB ram, Nvidia GeForce GTX 750 Ti


Miss Nancy ( ) posted Fri, 02 November 2007 at 1:58 PM

if the polygons of the clothing item were derived from the figure, then it would be illegal to redistribute IMVHO. I ain't a lawyer. but if it were lofted or shaped independently of the figure's polygons, it would be legal.



nickedshield ( ) posted Fri, 02 November 2007 at 2:02 PM

To answer part of the questions: with what you are doing with a catsuit and transmaps is OK. Now here is where the problems arise, getting the painted, costume, area to look real and simulate an modelled item. Personally I use very little second skin textures for that reason. Just some food for thought while you are experimenting.

I must remember to remember what it was I had to remember.


momodot ( ) posted Fri, 02 November 2007 at 2:13 PM

Skinning the mesh sounds like a EULA violation... why not just sell a texture and morph for an existing bodysuit product? Do clothes with transparency shadow correctly? Can the market bear yet more sexy fantasy clothing?



DarkEdge ( ) posted Fri, 02 November 2007 at 2:39 PM

Quote - A while back I opened the  Aiko obj in truespace and deleted several parts,

 

Imo...If you are using Aiko's mesh as part of your product, then I believe you are violating the EULA. What I mean by used is if any part of Aiko's original polygons are part of your product. 

Now if you just used Aiko's mesh as sort of a guide or dummy, and you built something around that mesh...then you are creating brand new polygons and you would be okay.

I'm not a lawyer and if you have any doubt I would encourage you to contact the company and ask, they are more than helpful over there.
Hope this helps

Comitted to excellence through art.


geep ( ) posted Fri, 02 November 2007 at 3:16 PM

Attached Link: "Making Clothing" Tutorial

file_392398.gif

*(click image to view full size) (click the link above the image to view the complete tutorial - 16 Pages )***

Hi beos53,

Please see the note on Page 13 of the tutorial using the link above the image.**

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



beos53 ( ) posted Fri, 02 November 2007 at 3:38 PM

Well thanks everyone for their answers, with the note on Page 13 I guess I won't try this again and Deminsion 3d 2nd skin is out except for mabey personal things

Thanks again
Beps53

PoserPro 2014, Windows 7, AMD FX-6300 6 core, 8 GB ram, Nvidia GeForce GTX 750 Ti


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