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Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)
Quote - Really fantastic stuff Chipp. High quality stuff for sure. What are the specs for the high-fi system in there? :-)))
Thanks Wabe. Yep, you get a 54" Plasma screen with full Surround Sound and AltuitSpecial DVD entertainment playback center with remote! All for the low price of...wait.... I don't have a price yet!
Wow, that looks almost on a par with some VRay renders I've seen. I can't wait to get my sticky fingers on this one !
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Quote - Fabulous, this looks = to a Mental Ray/Brazil quality!
Thanks! Interesting you point that out.
Fig 1. Not Vue, but Podium
Just like TerraPak where I started by trying to emulate the best parts of a more simple yet beautiful renderer (Terragen,) this new interior pak is being created by copying some of the best features of a simple renderer called Podium which works with SketchUp. The picture you see above is from a model which was found on the Podium forum, and rendered by another artist.
In this Podium render (Fig 1), you can see a bit more light bleeding than in the Vue one, and there's even a bit smoother gradation of the picture. But, there are a number of things Podium can't do that Vue can, so my goal was to try and squeeze the most from a Vue render to make it as photoreal as possible, without incurring impossible render times. Here's the same model rendered in Vue (Fig 2)
Fig 2. Vue Render
One of the things I'm focussed on is how to create a simple and easy to follow recipe for those who need/want to create interior shots. Neither of these 3 renders shown use any lights other than ambient. So, that's not too difficult a lighting rig to setup, eh?
BTW, I should also mention, you can use the free version of Google SketchUp and the free OBJ exporter plugin found at:
http://sketchuptips.blogspot.com/2007/01/wavefront-obj-exporter.html
to create detailed interiors and import them in to Vue. Not to mention Google Warehouse has a slew of great furniture and other models...and it's all free.
Quote - I like both renders. The Vue render appears to have a color "hue" to it. Bluish/grn if my old eyes are seeing correctly LOL. Another words the colors look more "pure" in the 1st render. Hope that makes sense.
Yep, that is a function of the ambient settings and can be changed to suit one's taste.
that is way damn good,Chipp! :)
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Looking great! Can't wait to try this out on a sci-fi interior.
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Looks fantastic Chipp, can't wait to get hold of that :)
Jon
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This is amazing, really well done. Excellent work.
With so much ambient light, are grain or blotches a problem? I dont see any of it on your images, so I see you took good care of it. :-)
What about transparency on the windows? In your renders the windows appear as white. Could you have transparency on them and see the outside?
What about other light sources? You say that these images were produced just with ambient light. Could we put a lamp additionally in the room, for example, without spoiling the effect?
What about Poser figures in these rooms? Do they look good in this light? Namely, have you tried a Poser figure with SkinVue applied to it? Or a Poser figure rendered with the Poser shader tree?
What about caustics, like from glass or water? Do they look good in this light?
Sorry, too many questions! :-) But your product did trigger my curiosity. :-)
I got curious about the SketchUp - OBJ converter. That is only necessary for the free SketchUp version, right? I ask because Vue can directly open SKP files from the pro version. Or does this converter do something else, like cleaning the mesh or something else? (SKP meshes seem a bit "chaotic" to me, in terms of topology)
Quote - This is amazing, really well done. Excellent work.
With so much ambient light, are grain or blotches a problem? I dont see any of it on your images, so I see you took good care of it. :-)
What about transparency on the windows? In your renders the windows appear as white. Could you have transparency on them and see the outside?
Yep, you could do transparencies if you wanted to. It would take longer for the render, but it would work. Or you could just place alpha planes outside the windows.
Quote - What about other light sources? You say that these images were produced just with ambient light. Could we put a lamp additionally in the room, for example, without spoiling the effect?
Lamps and other light sources work fine. I'm doing a totally enclosed scene right now and will post it when it gets done so you can see.
Quote - What about Poser figures in these rooms? Do they look good in this light? Namely, have you tried a Poser figure with SkinVue applied to it? Or a Poser figure rendered with the Poser shader tree?
Haven't tried Poser figures...I'm not much of a Poser guy so I don't really know. I would suppose they'd do alright....why wouldn't they?
Quote - What about caustics, like from glass or water? Do they look good in this light?
I would assume caustics need a direct light source, not just ambient. So I expect they'd work if there was a glass of water under a lamp.
Quote - Sorry, too many questions! :-) But your product did trigger my curiosity. :-)
I got curious about the SketchUp - OBJ converter. That is only necessary for the free SketchUp version, right? I ask because Vue can directly open SKP files from the pro version. Or does this converter do something else, like cleaning the mesh or something else? (SKP meshes seem a bit "chaotic" to me, in terms of topology)
You're correct, the OBJ converter is for the free version as only the Pro version can export OBJ's. I find Vue likes OBJ imports much better than SKP import, especially with Complicated components and groups. I haven't had any problems with the topology.
Quote - *"What about Poser figures in these rooms? Do they look good in this light? Namely, have you tried a Poser figure with SkinVue applied to it? Or a Poser figure rendered with the Poser shader tree?"
Haven't tried Poser figures...I'm not much of a Poser guy so I don't really know. I would suppose they'd do alright....why wouldn't they?"
*I was just wondering because it could be a very good selling argument for you, if they look good (meaning, realistic). There are so many efforts by so many people to make realistic looking portraits in Vue that if your lighting is good for this purpose too, this could be a really good argument. I don't normally do many interior scenes (or the ones I do are very special/moody, in terms of lighting) but if your lighting provides a good environment for a realistic portrait, that alone would be an argument for me to buy it, for example.
Quote - I think this is amazing, Chipp. Sorry I did't really read through all so i don't understand how you could put this into a pack? Will it be scenes and a tutorial? You don't have to answer that. I'm just thinking out loud.
Hi Linda,
As with most all my 'Paks', this one will include a lengthy (currently 34 pages) e-book with the tested formulas and techniques for creating photoreal interiors. I'll also have over 50 textures and materials, plus lots of models optimized for radiosity interior scenes.
best,
Chipp
Here's another one. This one rendered at 800 x 450 in 3 hours and 40 minutes on my WinXP Intel Dual Core desktop. I need to render it a bit larger as when I scaled it down to fit this width, some aliasing artifacts are shown.
This image has a particularly long renderosity pre-calc time and uses ZERO ambient light. It is completely lit by the spotlights in the ceiling and the lights on the track lighting.
I'll do a larger one and post it in my gallery later. Like the previous image, this scene, and all objects in it will be part of InteriorPak.
Jaw dropping amazing! This looks photo real.
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Sign me up. Been struggling with an interior scene lighting (Granted total Newbee to Vue so that is expected). But Holy Smokes! Fantastic. (better be release earlier then Daz Soon or you might have a riot on your hands)
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Thanks for all the nice comments. I'm working furiously at putting together the final package. The document is finished, and I'm currently doing one more render of an existing Vue scene for sale (one of Forester's great Japanese interiors). Hopefully the rendering should be up tomorrow. Then, I'm a couple models shy of being finished (A couple chairs actually). Need to build the website, too.
If anyone needs a pre-copy of this, contact me offline and we'll work out a deal. But, it shouldn't be long now.
best,
Chipp
The final Pam Japan Interior is done and can be seen at:
http://www.renderosity.com/mod/gallery/index.php?image_id=1646569
Some final notes on the image:
Final rendering done at 1280 x 720 resolution. Used Neat Image to remove some of the noise on the walls. Added Lens Glare and adjusted brightness in Photoshop. Rendered in 3hr 24" on my 4-machine RenderCow network. Only one of the machines is what I would consider decent for 3D.
Where have i been to miss that diamond!
Really amazing work! You are just realizing lot of people's dreams Chipp! Mine for sure ^^
InteriorPak is now available
http://www.altuit.com/webs/vuetoolbar/InteriorPakCover/default.htm
Here's another image. This one is rendered using some up and coming models from Gary Miller (of garyandcatherine fame). The interesting part of it is the fact it was rendered in only 47 minutes and actually uses the 'splotchiness' of the radiosity to create a grime layer for the warehouse.
I had the pleasure to test this - and proof read. One of those "must have" definitely.
Beside scene, objects and several other pluses, there is so much information absolutely key to all those who want to learn more about the secrets of the Vue render engine. And that for all levels of experience, up to the experts that I am sure will learn some new tricks here.
Very well done Chipp!
One day your ship comes in - but you're at the airport.
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So as to not completely co-op the 'other' thread, I've gone ahead and started this one. I hope to post some 'in progress' shots of my lateset 'Pak', called 'Vue InteriorsPak' (for the lack of a better name).
The main goal with this product is to systematically create a methodology one can follow, whether in Esprit (Simple) or Vue (Advanced) to create realistic Vue Interiors. This has been a bit of a 'holy grail' for some in the sense it's extremely difficult to do. I've spent the last couple months researching the settings, sometimes with the help of e-on's engineers, with the goal on optimizing settings in an easy way for others to follow.
For the most part all the documentation for Vue InteriorPak is done. A few screen grabs are left to do and some final models and materials. Anyway, this scene will be included in the package.
There's a small bit of post in this one, as it was originally rendered at 2X the current size, and of course Title, etc..added.
One of the values to me of previewing a PAK this way, is I can get constructive criticism of what it is and features required, before actually putting it on the market. So, if you have questions, please ask!