Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)
There is an entire science and methodology behind mapping 3d characters. It's not something one can give a simple "how to" answer to. I would suggest reading as much as you can on the subject, books,internet, tutorials here and on the web etc. Buy a product here at Renderosity or use one of the characters that comes with poser. dig into it, find out where the maps are, study how their made. It's not something you will learn over night.
In short a uv map is the 3d mesh flattened into a 2d plane. It is on this uv flat plane that you paint, color, etc. The 3d vertices have xyz coordinates in 3d space, a uv map converts these to points into uv coordinates in 2d space. They must corrispond exactly. There is free software available on the web such as UV mapper and lithunwrap that will unwrap (create the uv map) for 3d objects. The 3d objects are contained or exist in an .obj file.
Look at an object in Poser or other 3d program with wireframe turned on, then compare this with the corrisponding uv map, you will see how the mesh is flattened and will help visualize what is going on.
To find maps and obj files for Poser objects look in C:program filesefrontierPoserruntime and then maps are in a texture folder, and obj files are in geometry folders.
Attached Link: http://www.morphography.uk.vu/tutorials.html
I have some tutorials on my site: Texturing for Beginners is probably a good start, and you can work onwards from there.Dear Chris1972: I have UV maps, texture templates, for the Visctoria 3 model. However, when I paint them in Adobe Photoshop, a mess is created in Poser 5/7 with inaccurate colors. How can I paint the UV maps, texture templates, in Adobe Photoshop, and apply them to figures into Poser 5/7? Thank you. Sincerely, Fidelity2.
Can you post a picture of your image map , and the result in Poser ? That would give us a better idea.
The default lights in Poser are colored. That can distort the color of items in the scene . You could change all your lights to white and see if that makes a difference .
Also in the material room , an image map is attached to the diffuse channel. If the diffuse color is not white it will affect the color of the texture, so check that your image map is attached to a white diffuse channel.
Make sure your color mode in Photoshop is RGB .
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Dear Friend: How can I create and up-load textures for Poser figures? When I paint textures in Photoshop and upload them into Poser everything jumps, colors are not accurate, and a mess is created as a result. How can I create realistic textures in Adobe Photoshop for Poser figures? Thank you. Sincerely, Fidelity2.