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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)



Subject: Need help with texture problem with V4.2- has anyone else had this problem?


DreamersWish ( ) posted Wed, 23 April 2008 at 9:03 PM · edited Tue, 24 December 2024 at 2:00 AM

I hope I can make this simple enough to understand.  I have been working with SmithMicro and Daz, so it comes down to whether or not it a Renderosity product problem.  I wanted to try out the new V4.2, so I opened a file with a basic V4.2, a Renderosity texture, and a base pose to start with.  I saved it to open another day.  When I went to open it, it never showed up.  I looked in the Materials room and nothing was there.  The portal box never came up.  At first I thought maybe it was memory intensive and was just taking to long.  Finally I tried closing it.  It asked if I wanted to save the file.  I am thinking what file, since it was not visible.

I called Daz, they said it sounded like a Poser problem.  Called SmithMicro and they are still working with me.  While waiting to be able to send python scripts to SmithMicro, I tried several things.  I tried using two of the character sets I got at Daz and even worked with three character sets that I got at Rendo (together and individually).  The Daz characters that I saved came up within 20 seconds.  The ones from Rendo never did show up.  They did exactly what the original did.  I put another character (V3) with the V4, with the Rendo textures, and they came up some time later than a minute or two.  When I tried two V4's together, with one of each of the Daz or Rendo texture, it never showed up.

Has anyone had this problem?  Any ideas?  Am I doing something wrong?  I trust the vendors I bought from.  I know that one of them sells with both companies.  I would appreciate any help.  Thank you and have a most lovely week!

Sincerely, Beth (dazed and confused)


pjz99 ( ) posted Wed, 23 April 2008 at 10:37 PM

file_404804.jpg

When you say "it never showed up" how exactly are you picking a material from the figure, with the eyedropper tool?  Does the material display correctly in preview?  What happens if you pick a material using the pulldown menu?  I have found that sometimes a material will display correctly in preview, but when I try to pick it with the eyedropper tool I don't get the material's properties, I get a very basic pink material, but when I select by menu pick it works OK.

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DreamersWish ( ) posted Wed, 23 April 2008 at 10:52 PM

When I said that "it" never showed up, I meant the portal where the character ought to be.  I just get the gray background that is usually behind the portal.  But if I click on material room, the textures show up.  Does that help any?  Thank you for your response. - Beth


pjz99 ( ) posted Wed, 23 April 2008 at 11:01 PM

I don't know your use of the term "portal".  Can you show me a picture of what it's doing please?

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76claudia2205 ( ) posted Wed, 23 April 2008 at 11:05 PM

Hi Pjz99,

Don't know what your settings are in the General Preferences, but you might want to take a look there. Go to Edit>General Preferences>Misc and uncheck "Use external  binary morph targets" if that isn't already unchecked. I had this same problem before when I saved V4 in a PZ3.
It never opend and after doing the above solution, it was fixed.
Hope this is the solution in your case.


pjz99 ( ) posted Wed, 23 April 2008 at 11:09 PM

You know what, you're probably right, that does sound like it - I thought the OP was talking specifically about the Materials room.

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76claudia2205 ( ) posted Thu, 24 April 2008 at 8:05 AM

I realy Hope this is the solution to your problem.
Good luck!


DreamersWish ( ) posted Thu, 24 April 2008 at 10:39 PM

It seems that is has worked.  I am trying a few things to make sure.  But as of right now yes it is.  Thank you 76claudia2205 most kindly for the suggestion!  And to everyone's other suggestions and help.  Thank you!


pjz99 ( ) posted Thu, 24 April 2008 at 10:47 PM · edited Thu, 24 April 2008 at 10:47 PM

If you are having this bug, it is very likely you have an older version of V4 that had bad morph data in at least one place that caused this kind of crash.  Even with Use External Binary Morph Targets turned off, you may still have some problems.  Since DAZ still does not seem to have gotten their installer really squared away, you may want to completely remove all V4 files, download a fresh version, and install only that.  Contact DAZ tech support for a second opinion, or maybe someone else will give theirs here.

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UrbanChilli ( ) posted Fri, 02 May 2008 at 8:37 PM · edited Fri, 02 May 2008 at 8:38 PM

I had this bug too and unchecked the Use external  binary morph targets. It worked for a while but now it's back, on and off and thats both on V3 and A3.
Don't know about V4 as I havn't tried her yet.

Running P6


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