Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
Visit the Carrara Gallery here.
The fastest way to deal with that issue is to simply relocate the Hair Object away from the model in the Properties Tray. Then you can pose to your hearts content.
When done posing, simply drag the hair object back to the correct location in the Properties Tray and your hair will be ready to go.
Mark
...Yeah, that should work fine. Awesome.
That has really helped me out. Working my way through your tutorial series at the moment as well Mark, and they are great as well.
Thanks for all of your help...
Now what can I put hair on next?
Trees maybe, those trees could use some hair... but then again, what can't?
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
So I have just discovered dynamic hair and have been having a marvelous time adding hair to everything - a dog, a cat... a car... eyeballs. Anyhow you get the idea.
But the issue I am having is that when I go back to the assembly room and try to pose anything, the pc goes into a series of calculating hair exercises everytime I try and do anything. It is making posing very slow indeed, as when anything moves, even a tiny bit, I have to wait 4 or 5 seconds while it does it's recalculation dance.
Is there any way to disable this in the assembly room? How can I calculate the hair only once when I am ready to render?
Any help would be appreciated.