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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)

Welcome to the Poser Technical Forum.

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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

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Subject: DVD all information in 1 source, creating process of character to clothes to end


durf ( ) posted Thu, 24 July 2008 at 9:06 AM · edited Wed, 22 January 2025 at 6:27 PM

Who would create this....

  1. Video tutorial that explains a V4 model from start tot finished product
         completly with the use of injections, morph's, poses, texturing,  even little bit of animation...
         own morphs used may'be...

  2. how do i model an outfit for it with Maya, Zbrush...
         like a top shirt & bottom dress of something else...

i would pay for a good reference from start to finish!
there is nothing online that explains this usefull stuff in 1 source...
not one good tutorial... you have to search hundreds of tutorials for this...
i don't have enough time :( i need six lives somethimes

any creative minds...????


Gareee ( ) posted Thu, 24 July 2008 at 9:27 AM

I'd need six lives to make one for you as well, as would anyone else.

Way too many people take way too many things way too seriously.


RobynsVeil ( ) posted Thu, 24 July 2008 at 6:20 PM

Quote - Who would create this....

  1. Video tutorial that explains a V4 model from start tot finished product
         completly with the use of injections, morph's, poses, texturing,  even little bit of animation...
         own morphs used may'be...

  2. how do i model an outfit for it with Maya, Zbrush...
         like a top shirt & bottom dress of something else...

i would pay for a good reference from start to finish!
there is nothing online that explains this usefull stuff in 1 source...
not one good tutorial... you have to search hundreds of tutorials for this...
i don't have enough time :( i need six lives somethimes

any creative minds...????

No simple answers here. I agree - you would have thought that the developers of the product  (V4, Poser, Daz, any of these clowns) could have come up with a manual - one that is actually useful, unlike the Poser manual, which isn't. There is no such manual or tutorial - that is why this forum and this website is so popular. However, I've managed to pick up a lot in bits and pieces - it's not a very structured approach, granted, but one can get a handle on stuff that way. You specified modeling software as if everyone is using Maya and ZBrush. I use neither - can't afford either one - so a tutorial with instructions specific to those programs would be useless to me.
Do you see what I mean? This is why no one has attempted to create a comprehensive tutorial for this: too many variables, too much software. I've done video tutorials for Silo... the video was done by an expert in the field. It was created in Silo 1.x, and I had Silo 2.x. I couldn't follow it.

Maybe that's just me - on the Silo forums they think I'm a whinger - but the last thing you want is to encounter interface issues when trying to learn new skills.

Anyway, just my two cents...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Gareee ( ) posted Thu, 24 July 2008 at 6:29 PM

Thing is you needs to master so many different applications, and there are so many different approches, it would take 3-6 months to do it properly.. and by the time it was complete, there would be newer version of half the utilites, and much would be outdated.

And even with instrusctions, it STILL takes months to learn properly.. example: I've been modeling in Lightwave now going on 20 YEARS, and I STILL learn new tips n tricks, and technicques ever week.. and that's JUST modeling.. the same holds true for rigging, uv mapping texturing, mat creation, morph creation, morph injecting, conforming, ect.

The reason you see so few people really doing it "all" is because it takes constant relearning, and a LOT patience and time incvestment, even if you KNOW what you are doing.

Example: I just finished a clothing set with 7 figures in it... and that took full time (not counting 10-12 hour days)  6 over full weeks to create.
 
And there's no way you can master 20 different applications to create something in a short period of time. if I could I'd be rich myself and retired.

Way too many people take way too many things way too seriously.


Miss Nancy ( ) posted Sat, 26 July 2008 at 3:57 PM

in case nobody mentioned it, deecey (b.l.render) wrote a book on poser which
has received good reviews.  in addition, some guy mentioned in poser forum
wrote a book about character animation in poser, which includes chapters on
everything else as well.



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