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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 4:13 pm)



Subject: can you save a prop animation?


TheOwl ( ) posted Mon, 08 September 2008 at 3:56 PM · edited Fri, 22 November 2024 at 11:53 AM

I animated a drinking glass spinning and dropping to my character's hand. I was wondering if it is possible to save the frames into an animated pose but only for the drinking glass prop. If so, how?

Passion is anger and love combined. So if it looks angry, give it some love!


ockham ( ) posted Mon, 08 September 2008 at 4:13 PM

Assuming you're in P7, you can select only the parts you want to include
in the pose.  Just take the "Select Subset" button after you start to save the pose.

Note that the animated pose (like all PZ2 files) will only work if there is a figure
somewhere in the scene, but it doesn't have to be the same figure; any old
figure will give Poser "permission" to let a PZ2 run.

The glass will have to have the same name as in the original, of course.

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TheOwl ( ) posted Mon, 08 September 2008 at 9:20 PM

nope man. it doesn't work. I tried including and excluding the figure with the prop in the subset panel and choosing one or both of body transformation and morph channels plus multiple animation.

It seems like the only way to do it is to create a separate scene file for import or copy the transformation frame by frame.

Oh well....

Passion is anger and love combined. So if it looks angry, give it some love!


ockham ( ) posted Mon, 08 September 2008 at 9:46 PM

By george, you're right.  I assumed that would work, but it doesn't.

You could resave the glass as a figure, and then it could definitely take the PZ2.

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Wild_Dog ( ) posted Wed, 10 September 2008 at 1:15 PM

Quote - By george, you're right.  I assumed that would work, but it doesn't.

You could resave the glass as a figure, and then it could definitely take the PZ2.

How do you save a poser prop as a .cr2 file?


Realmling ( ) posted Wed, 10 September 2008 at 3:18 PM

Quick and easy way is to take it into the setup room, make one bone for the whole prop, group everything to that bone, and poof! instant figure.

That's for things that don't need to bend or move separately...but for like a glass, or a table, chair (anything really) it's a quick and dirty way to turn something into a figure.

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