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Subject: HELP! Need help making wrinkles in fabric!


Vile ( ) posted Wed, 22 October 2008 at 5:44 PM · edited Sun, 28 July 2024 at 10:34 PM

I have created a poser figure using Daz and used an costume for Micheal but it looks flat. How can I add wrinkles either post effect (photoshop) or to the model without a lot of skills needed?

HELP!


Vile ( ) posted Wed, 22 October 2008 at 6:10 PM

file_416109.jpg

See FLAT! ARG this is why I do not do poser images!!!!


Analog-X64 ( ) posted Wed, 22 October 2008 at 6:52 PM

Search for the "Creating Fabric Drapes in Bryce" by Zahn

I think the concept could be applied here.  You can find it in the tutorial section on Daz.  Goto Page 10 of the Bryce Tutorial Thumbnail page.


RodsArt ( ) posted Wed, 22 October 2008 at 9:36 PM

file_416138.jpg

Don't know what 2D editor you own, though my personal preference would be 2D postwork in PSCS3. Trying to do this in Bryce I would imagine to be pretty tough.

First off, unless you plan on adding a level of detailed creases, wrinkles, & folds throughout the scene, highly accented detail in one area is going to appear out of place. My advice keep it minimal. Some highlights and slight shadow together to represent light effecting the detail in cloth should work well.

Create a second layer of the image or better yet a masked figure created using the mask option in Bryce. The layer that will be on top will get desaturated, as grayscale works best to change light properties and not alter the original colors in the subject.

You'll be using the Dodge and Burn tools with a soft edged brush, the settings I used are shown, but experiment till you find your preference.

The Top layer Effect setting will be on "Luminosity", this will only effect the lighting value of the image. But if you use the entire image instead of just the subject, you'll create lighter spots throuout the image.

Nothing fancy, took me five minutes to do this for a quick demo.

Finally, I would suggest take a look at some Fashion Photo shoots to study how light falls on Cloth across different areas of the body, suprisngly it tends to emulate the anatomy's own flow lines. Where in this image you have Ribs, Abs & Pecs.

Good luck and keep us updated.
ICM

ps
Shout if you have more ?'s

___
Ockham's razor- It's that simple


electroglyph ( ) posted Fri, 24 October 2008 at 1:20 PM

Adding 3D wrinkles to the model Requires direct manipulation of the mesh. I'd do it in poser using magnet tools and create a new morph dial for the effect. You could use any modeling tool and grab nodes and displace. There are also image based deformer tools using normal mapping.

The easiest way by far is what ICM suggested.


Vile ( ) posted Sun, 26 October 2008 at 4:59 PM

Thank you all for your help! I will work on this and hopefully get it done before the contest is over!


Vile ( ) posted Mon, 27 October 2008 at 1:40 AM

Damn duh I was way off by the submission date shoot...


RodsArt ( ) posted Mon, 27 October 2008 at 5:53 AM

Me too, mostly due to a busy schedule......it slipped right through the cracks.

So I posted to my Gallery.

http://www.renderosity.com/mod/gallery/full.php?image_id=1769332

___
Ockham's razor- It's that simple


Vile ( ) posted Tue, 28 October 2008 at 8:44 PM

http://www.renderosity.com/mod/gallery/index.php?image_id=1771744 

Well I finished let me know what you think!


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