Sat, Dec 28, 12:19 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 27 9:24 pm)



Subject: Antonia - Opinions?


Fisty ( ) posted Fri, 02 April 2010 at 8:19 PM

That's beautiful


Faery_Light ( ) posted Fri, 02 April 2010 at 8:41 PM

Sf, with these on her home page we should get some traffic. :)
These all look great.
I've already added the first one on her page (the one Leo sent me) and it looks good.

But the site set-up is going slow due to me having a problem understanding things.
My brain feels like mush and the simplest thing seems soooo hard...sigh.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


SaintFox ( ) posted Fri, 02 April 2010 at 9:14 PM

You are not alone BE, Leo spent the whole Good Friday in front of his computer, cursing and mumbling like always. Strange enough this cursing-and-programming thing is what he calls "fun".

I was able to let the shoulder of that dress slip a bit more with just 20 more frames for the simulation. While doing the promos I was amazed how much variety we have already, I am not even able to use all the morphs and add-ons we have so far in just three images.

And now I'll start the large render with the dress and get some sleep! I am not far away from staying 24 hours awake - and, Fabi reminded me on it, there is a long Easter weekend waiting for me, no time to be tired 😉

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Rogerbee1 ( ) posted Sat, 03 April 2010 at 2:14 AM

Quote - Shaved and unshaved, I'll have to check that one and see about updating for the new Toni. :)

Hmm, they must have been for Antonia 114, I don't have her now, maybe they weren't even your textures but I swear there were some textures done for her that had that option.

Can anyone else shed any light on this?

CHEERS!


Rogerbee1 ( ) posted Sat, 03 April 2010 at 2:19 AM

Quote - Here's the next promo for the Freebie-site. Is it okay with the gang? 😉

Very nice indeed!

CHEERS!


Rogerbee1 ( ) posted Sat, 03 April 2010 at 2:20 AM

Quote - I will - I constrained the belt and bow what worked fine but did not even have a look into the neckline. So this will "go gold" during the night.

And here's the last one. Too risky? Hopefully not! Somehow I like how this came out, with the asian morph,  the Glynis-body and a hat Toni looks like a posh japanese performance artist :laugh: That's why I added the black swirl in the background.

That's a nice morph, very good looking. I like the different kind of nose, it looks very realistic.

Yeah, that's a great render!

CHEERS!


sazzyazzca ( ) posted Sat, 03 April 2010 at 2:33 AM

I really love that last promo!


sazzyazzca ( ) posted Sat, 03 April 2010 at 3:21 AM

file_450588.jpg

Just playing with morphs a bit.


Rogerbee1 ( ) posted Sat, 03 April 2010 at 4:25 AM

Nice, very Nefertiti.

CHEERS!


LaurieA ( ) posted Sat, 03 April 2010 at 1:55 PM · edited Sat, 03 April 2010 at 1:55 PM

Here's an EXTREMELY handy morph for those creating head morphs (and don't want to change the eyelashes). Lashes Gone. It pushes the lashes back into the middle of the head. It's in obj format. I'm not sure if anyone's done this, but in case they haven't, here it is ;o).

Turn it on to do your eye morphs and then turn it off when you're done :o)

The morph is on my website on the Morphs page - link in my signature :o).

Laurie



edgeverse ( ) posted Sat, 03 April 2010 at 2:37 PM

Thats a great Nefertiti, Sazzy

3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com


lesbentley ( ) posted Sat, 03 April 2010 at 2:55 PM · edited Sat, 03 April 2010 at 2:56 PM

Content Advisory! This message contains profanity

file_450611.png

** odf**,

OK, I know the new hands have been up for a while, and I'm a slack bastard for not looking at them sooner. Personally I prefer the old hands, the old fingers have a very slightly knobbly look that seems more realistic to me.

I think there are some places where the fingers could be improved. When the fingers are together there seems to be too much space between them, particularly the first bones of the index and mid finger. Over all I would like to see less white space visible between the fingers when they are touching. Perhaps it is a little late in the proceedings to be saying this, but I doubt there are many hand/finger morphs, or other hand/finger content yet, so I don't think a change here is likely to put anyone's nose out of joint (except mine, because I did some hand poses).

Also, where the first joint of the little finger meets the hand does not look quite right to me.

Just my two cents worth. Feel free to ignore the above if you disagree.


cyberscape ( ) posted Sat, 03 April 2010 at 3:01 PM

Quote - > Quote - > Quote - The lips looking strange thing is partially a mapping and texture thing. The lip material zone on the uv maps goes a bit into the philtrum area and those particular textures go up into that area. If you compare them to SaintFox's textures, you'll see what I mean. Hers don't go up into that area and thus don't look the same. I'm working on a number of lipsticks  and I've avoided going that far up on the UV map because at certain angles it just looks "off".

Awww hell! I see what you mean!
Well... give me a little time and I'll fix that:P

Thanks for the heads up, Rogerbee!

As long as you avoid those top 2 polygons on the lip UV map, you'll be fine. :)

I really can't thank you enough for this tip, Sazzy! Repairs are in progress :)

------------------------------------------------------------------------------------------------------------- 

AMD FX-9590 4.7ghz 8-core, 32gb of RAM, Win7 64bit, nVidia GeForce GTX 760

PoserPro2012, Photoshop CS4 and Magix Music Maker

--------------------------------------------------------------

...and when the day is dawning...I have to say goodbye...a last look back into...your broken eyes.


Gareee ( ) posted Sat, 03 April 2010 at 3:04 PM

My feedback based on the posted pics:

The index finger is at an angle..it should be straightened, and then most likely, the middle finger will probably need to be moved closer to it.

The thumb 3rd section looks too short to my eye.. and it's nail also looks very short to me.

The best hands I've seen are Girl 1's hands.. I always use them as a reference when I'm working on hands on other figures.
Maybe look at them for ideas on improvements?

If you've never rigged hands before, the easiest way to rig them is to start with the finger mesh  spread out, rig that, and then zero pose memorize them together.

Something I talked to someone else about at one point, was actually having 2 hand sections, with the fingers and thumbs coming off those two. That would at allow a more realistic hand pose option, however it defy's poser usual hand use, and poses.

Way too many people take way too many things way too seriously.


Rogerbee1 ( ) posted Sat, 03 April 2010 at 3:06 PM

Nice one Cyberscape, can't wait to see them, other than the lips you did a cracking job.

CHEERS!


Rogerbee1 ( ) posted Sat, 03 April 2010 at 3:08 PM

Antonia's hands look like mine! They both look good to me, I'm mainly concerned with how well they can pose and how well they can grip props.

CHEERS!


sazzyazzca ( ) posted Sat, 03 April 2010 at 3:32 PM

Quote - Here's an EXTREMELY handy morph for those creating head morphs (and don't want to change the eyelashes). Lashes Gone. It pushes the lashes back into the middle of the head. It's in obj format. I'm not sure if anyone's done this, but in case they haven't, here it is ;o).

Turn it on to do your eye morphs and then turn it off when you're done :o)

The morph is on my website on the Morphs page - link in my signature :o).

Laurie

Thanks! Very handy indeed :D

Quote - > Quote - > Quote - > Quote - The lips looking strange thing is partially a mapping and texture thing. The lip material zone on the uv maps goes a bit into the philtrum area and those particular textures go up into that area. If you compare them to SaintFox's textures, you'll see what I mean. Hers don't go up into that area and thus don't look the same. I'm working on a number of lipsticks  and I've avoided going that far up on the UV map because at certain angles it just looks "off".

Awww hell! I see what you mean!
Well... give me a little time and I'll fix that:P

Thanks for the heads up, Rogerbee!

As long as you avoid those top 2 polygons on the lip UV map, you'll be fine. :)

I really can't thank you enough for this tip, Sazzy! Repairs are in progress :)

You're welcome :D

I have to express my appreciation to this community. I don't say thank you for each new freebie, nor comment on each new render, but my appreciation is there nonetheless.
And so I want to thank everyone for their input and expertise and freebies, you're such a generous and talented bunch!
And I really have to thank those of you who leave kind comments on the freebies and renders I do, it is very much appreciated. :D


LaurieA ( ) posted Sat, 03 April 2010 at 4:11 PM

Quote - ...Thanks! Very handy indeed :D...

You're welcome :o). Was a big deal early on for those of us that like to play with morphs. I figured out how to group just the lashes and push 'em back with the morph tool ;o). I'm gonna use it a lot...lol.

Laurie



Tashar59 ( ) posted Sat, 03 April 2010 at 4:31 PM

Late to the party as usual.

I dropped Antonia into Modo last night and came up with a head morph. Will show a render a bit later when another animation is finished rendering.

I must say she is easy to work with. Modo hates V4 but works extremely well with Antonia.

Will keep this thread BM.


GeneralNutt ( ) posted Sat, 03 April 2010 at 7:23 PM

Something to keep in mind when thinking of the finger length.
news.bbc.co.uk/olmedia/695000/images/_695142_hands2_300.gif



cyberscape ( ) posted Sat, 03 April 2010 at 8:32 PM

file_450626.jpg

And it's fixed!! The new lip textures are available here: http://www.sharecg.com/v/40616/Poser/Texure-fix-for-TheAntoniaCollection

A big thank you to both Rogerbee for finding the flaw and to Sazzyazzca for the tip on how to fix it!!

Good job with that morph, Sazzy!!

NOTE: Any future d/l of the Antonia Collection will include the new textures :)

------------------------------------------------------------------------------------------------------------- 

AMD FX-9590 4.7ghz 8-core, 32gb of RAM, Win7 64bit, nVidia GeForce GTX 760

PoserPro2012, Photoshop CS4 and Magix Music Maker

--------------------------------------------------------------

...and when the day is dawning...I have to say goodbye...a last look back into...your broken eyes.


Faery_Light ( ) posted Sat, 03 April 2010 at 9:27 PM

file_450632.jpg

@Rogerbee1...I found the textures you referred to, shaven and unshaven. I need to fix the pz2 files for two of the head textures that go with it, they don't load. Then get it ready for the site (when the site is ready for it...lol) with some promo shots.

NOTE(mostly to myself): Any textures made for the other maps will need to have a statement in the readme to load the "oldUV" Antonia character set.

@LesBently...thank you for that great pose file.
I loaded it and then my GramTia face morph, made a new morph obj and got the pz2 for that set working good. :)
Gonna post an image here of the new adjusted face morph.

Now I'm going to just sit and play around with my older sets to see what needs fixing for the free site when we got it online.

I had to go out shopping and I am soooo tired.

Have a good day tomorrow and enjoy the  Easter doings, folks. :biggrin:


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


odf ( ) posted Sat, 03 April 2010 at 10:04 PM
Online Now!

Quote - Something to keep in mind when thinking of the finger length.
news.bbc.co.uk/olmedia/695000/images/_695142_hands2_300.gif

Many, many thanks to everyone who had a critical look at the hands! It's always extremely useful to get some fresh opinions that force me to re-examine what I've done. Even if I don't agree with the conclusions in every case, there's usually something worth considering in every honest critique.

It's funny you should bring up that image. I was not aware of this particular difference between male and female hands, but I was going to mention how I often use my own body as a first reference, and how (in this respect, at the very least) I am fortunate enough to have relatively feminine hands for an old dude. As a matter of fact, it turns out that my ring and index fingers are about the same length. If anything, my index finger may be a bit longer. :laugh:

-- I'm not mad at you, just Westphalian.


odf ( ) posted Sat, 03 April 2010 at 10:15 PM
Online Now!

Quote - The index finger is at an angle..it should be straightened, and then most likely, the middle finger will probably need to be moved closer to it.

I don't think that's correct, unless I'm a deformed freak. If I put my fingers together like on the picture lesbentley posted, my index finger is actually at an angle. It doesn't look that way at first sight because the area between the index finger and the bone is quite fleshy, but the other three fingers are the straight ones, and the index finger bends towards them. I seem to remember actually seeing that slight bend on some women's hands, as women tend to have less fleshy palms. But I'll try to hunt down some references to be sure.

Quote - The thumb 3rd section looks too short to my eye.. and it's nail also looks very short to me.

I think that may be due to foreshortening. If you find time, have a look at the actual mesh. I would post an image with the thumb in the same plane as the other fingers, but I'm about to update the OS on my one and only private computer, so I might be m.i.a. for some time.

-- I'm not mad at you, just Westphalian.


odf ( ) posted Sat, 03 April 2010 at 10:23 PM
Online Now!

Quote - Over all I would like to see less white space visible between the fingers when they are touching.

Excellent point!

Regarding your comment on the old vs. new shape: I don't think a woman's hand should be as knobby as Antonia's original one. I'm an oldish dude whose joints are beginning to act up, and even my finger's aren't as knobby. But I agree that it's important to accentuate the knuckles somehow without having them stick out too much. I tried to take that into account by widening the tops of the knuckle areas, but for people who like their knuckles to be more pronounced, it would be easy to add a morph. I also agree that there needs to be a little bit of crookedness in fingers to make them look real.

Like I said before, time to hunt down some references...

-- I'm not mad at you, just Westphalian.


LaurieA ( ) posted Sat, 03 April 2010 at 10:37 PM

file_450643.jpg

My witch morph is coming along nicely (but the lips are giving me a fit ;o)).

If I can manage to make a nice displacement map for the wrinkles, she'll be wonderfully gruesome ;o)...lol.

Laurie



odf ( ) posted Sat, 03 April 2010 at 11:32 PM
Online Now!

That's a great looking witch, Laurie!

-- I'm not mad at you, just Westphalian.


lesbentley ( ) posted Sun, 04 April 2010 at 12:26 AM

Laurie,

The witch morph looks wonderful.  


SaintFox ( ) posted Sun, 04 April 2010 at 2:02 AM

file_450647.jpg

I'm just popping in to show the reason why we're so quiet here - the first little "easteregg" arrived - so far we are not sure if there will be more of them but we prefer to stay awake just for the case...

And while waiting and watching I am about to finish the other promos and did a little surprise for the start page.

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Fisty ( ) posted Sun, 04 April 2010 at 2:21 AM

awwwww babies!  Gratz!


Faery_Light ( ) posted Sun, 04 April 2010 at 2:41 AM

file_450650.jpg

Awww, cute baby. 😄

I've been busy too, on the GranTia morph.
Knowing that most folks prefer an INJ to just a pmd dial, I worked it out.
Now there is an INJ and REM pz2 instead of a dial setting. [

](http://www.sweetim.com/s.asp?im=gen&lpver=3&ref=10)

Here is an image of the edited morph and now I'm going to bed.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


SaintFox ( ) posted Sun, 04 April 2010 at 2:55 AM · edited Sun, 04 April 2010 at 2:58 AM

file_450651.jpg

...and that's how I passed time while waiting for the baby to show up. I hope you, blue echo, don't mind that I made an alternative render but your text is so nice that I got an idea.

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


odf ( ) posted Sun, 04 April 2010 at 2:58 AM
Online Now!

That's pretty cool. Love the pose. What's more, she looks almost decent in that outfit.

("Follow" with a double-l, by the way. 😉)

-- I'm not mad at you, just Westphalian.


SaintFox ( ) posted Sun, 04 April 2010 at 2:59 AM · edited Sun, 04 April 2010 at 3:01 AM

file_450652.jpg

Uppsa - I'll correct this!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Rogerbee1 ( ) posted Sun, 04 April 2010 at 4:11 AM

Quote - And it's fixed!! The new lip textures are available here:
http://www.sharecg.com/v/40616/Poser/Texure-fix-for-TheAntoniaCollection

A big thank you to both Rogerbee for finding the flaw and to Sazzyazzca for the tip on how to fix it!!

Good job with that morph, Sazzy!!

NOTE: Any future d/l of the Antonia Collection will include the new textures :)

Only too happy to help. Once Antonia has her Morphs++ style morphs in place I'll really go to town.

CHEERS!


Rogerbee1 ( ) posted Sun, 04 April 2010 at 4:12 AM

Quote - I'm just popping in to show the reason why we're so quiet here - the first little "easteregg" arrived - so far we are not sure if there will be more of them but we prefer to stay awake just for the case...

And while waiting and watching I am about to finish the other promos and did a little surprise for the start page.

Bless!

CHEERS!


Rogerbee1 ( ) posted Sun, 04 April 2010 at 4:15 AM

Quote - Awww, cute baby. 😄

I've been busy too, on the GranTia morph.
Knowing that most folks prefer an INJ to just a pmd dial, I worked it out.
Now there is an INJ and REM pz2 instead of a dial setting. [

](http://www.sweetim.com/s.asp?im=gen&lpver=3&ref=10)

Here is an image of the edited morph and now I'm going to bed.

Grantonia, nice!

CHEERS!


Rogerbee1 ( ) posted Sun, 04 April 2010 at 4:18 AM

Quote - @Rogerbee1...I found the textures you referred to, shaven and unshaven.
I need to fix the pz2 files for two of the head textures that go with it, they don't load.
Then get it ready for the site (when the site is ready for it...lol) with some promo shots.

Cool, I must have deleted 114 when I got 118. As for your older Antonia she'll look like that by the time Daz have worked out how to get V5.5 to move as well as she does!

CHEERS!


Rogerbee1 ( ) posted Sun, 04 April 2010 at 4:19 AM

Quote - My witch morph is coming along nicely (but the lips are giving me a fit ;o)).

If I can manage to make a nice displacement map for the wrinkles, she'll be wonderfully gruesome ;o)...lol.

Laurie

There's no rush, Halloween is months away!

CHEERS!


SaintFox ( ) posted Sun, 04 April 2010 at 4:30 AM · edited Sun, 04 April 2010 at 4:32 AM

file_450653.jpg

Here's an alternative version with Fisty's cool mules - as the pose was adapted from V3 Antonia's feet looked a bit strange. With the mules she looks far more stylish.

And thanks for the good wishes for the little furry one. So far and after almost 7 hours it's still only one.

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Rogerbee1 ( ) posted Sun, 04 April 2010 at 4:42 AM

Looks good,

Sounds like you've got a long day ahead though.

CHEERS!


SaintFox ( ) posted Sun, 04 April 2010 at 5:24 AM

We had a long day and night - it's noon now and it looks as if we can take the cat-basket with mommy and baby to the sleeping room (to keep away the nosy rest of the gang who stands already in a row to play with the baby - and they are scaring the mommy to death) - and the we'll have some sleep as well.

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Rogerbee1 ( ) posted Sun, 04 April 2010 at 5:41 AM

Seems unusual to just have the one kitten, maybe that'll change.

CHEERS!


Rogerbee1 ( ) posted Sun, 04 April 2010 at 7:41 AM

file_450658.jpg

Antonia loves her new lips, muah!

CHEERS!


LaurieA ( ) posted Sun, 04 April 2010 at 8:59 AM

Quote - Seems unusual to just have the one kitten, maybe that'll change.

CHEERS!

Depends. Sometimes a first time cat mommy or a very young cat will have only one or two ;o).

Laurie



Faery_Light ( ) posted Sun, 04 April 2010 at 10:35 AM

SF, I love that image with the text!


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


lesbentley ( ) posted Sun, 04 April 2010 at 11:22 AM · edited Sun, 04 April 2010 at 11:24 AM

SaintFox,

Congratulations on the new addition to the family! 

Have you named the kitten yet?

The promo pictures look great!


bopperthijs ( ) posted Sun, 04 April 2010 at 11:31 AM

Depends. Sometimes a first time cat mommy or a very young cat will have only one or two ;o).

Our mothercat was only 11 months old when she got her first kittens, after the first one was born we had to wait the whole night before the other two came, who surprisingly appeared to be an identical twin.
I went to bed after the first one because I had to work the other day, but my wife and my daughters stayed up all night. So indeed, it can take a long time. They were all born on the first of april, 11 years ago now.

Sorry for the OT, but that happens when cats come in.

BTW, Good work with the Antonia wiki-site! When I have time I try to make something for Antonia. I'm working on a skull-cap for dynamic hair, but I haven't had the time to finish it..

Best regards,

Bopper.

-How can you improve things when you don't make mistakes?


LaurieA ( ) posted Sun, 04 April 2010 at 11:35 AM

Both of my cats have the same mother (different litters) and each time she had only two kittens. Their mother was a very, very small cat too, so maybe that may have something to do with it. I know age definitely does...the first litter she had she was not even quite 8 months old  yet ;o).

Laurie



Rogerbee1 ( ) posted Sun, 04 April 2010 at 1:35 PM

We'll see!

CHEERS!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.