Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)
Thanks for the input. It does work when I hit populate, but it doesn't populate with the number of instances that I populated it with to begin with. When I create, say, a terraine of grass, the terraine is full when I make it but populates in a barren way when I apply it to a terraine.
Thanks Rutra. Yes, it does load with the material eco system objects showing in the general tab, but when I applied it ,it wasn't showing up. Now I guess I have to figure out how to save the eco system so that it applies without any additional adjustments to the "presences'" or number of instances?
Let me see if i can be clearer. Let's say I have a blank terraine, standard, and I carpet it with a grass ecosystem. Now, the whole terraine is covered. I save this eco and go to apply it to another terraine in another pic I'm working on and the eco shows only a few patches of the grass eco (no other objects in the scene). Does the size of the terraine make a difference? Or the height? Distance from camera? Also, this is kind of strange, when I apply the eco to a terraine in a new screen or scene it will initially work just as I made it. But when I copy and paste the eco to a terraine in a new screen or scene, it applies with only a few patches of the grass eco again (even after I populate) Also, before I save the newly made eco I put the presence dial all the way to full and it still renders with only a few patches of the grass. It appears I have a lot to learn about this eco system. In essence, the "eco's" that I make and save are not applying to terrains correctly. Hope I didn't do more confusing than clarifying.
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Hope I'm in the right spot here. Just wondering how to save an eco system that I have made. When I try and save it, it saves only the underlying texture, not the plants and other objects I put into the eco system. Although the preview window shows the eco system, that's not what loads. Help? I'm working with Vue 7 complete.