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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: Organizing Poser Library


wavieira ( ) posted Fri, 03 April 2009 at 12:18 AM · edited Mon, 27 January 2025 at 3:19 AM

I've finally gotten overwhelmed by the Poser 7 library structure and am going to try to clean it up.  Things are just too hard to find.  I've moved some files around, and have been pretty successful so far, but have a question or two:

My first is about the folders in the library pallette.  I have a few that are empty at the moment, but can't seem to find any reference anywhere for the folder itself.  How can I delete the folder from the pallete?

Thanks,
Wayne


Victoria_Lee ( ) posted Fri, 03 April 2009 at 8:18 AM

Which folders are empty, Wayne?  If you use external runtimes you're going to find some empty folders unless you add content to them.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


wavieira ( ) posted Fri, 03 April 2009 at 9:33 AM

My desire is to delete the folder(s).  I have various pieces of content from various sources, and my plan was to migrate them from individual company names to groups, like clothes, sci-fi, animals, etc.

I've managed to migrate content, but they weren't in explicit sub-directories, even though the Poser library pallette seemed to have them that way.  Now that the pallette directories are empty, I can't find anything to remove to make those directories go away in the pallette. 

In an ideal situation, the library pallette would just allow you to move/delete files and folders just like any file manager.  Maybe this should be a feature request....


Victoria_Lee ( ) posted Fri, 03 April 2009 at 9:55 AM

The problem with deleting the library pallette folders is that when you add something to that runtime they'll be created again.

That being said, you can delete them using Windows Explorer and browsing to the runtime you want to work with and, once in the libraries folder, deleting the sub-folders you want gone.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


wavieira ( ) posted Fri, 03 April 2009 at 11:36 AM

There's an RFE for Poser 8!  I great enhancement would be to have the library pallette act more like a file manager.


Victoria_Lee ( ) posted Fri, 03 April 2009 at 11:41 AM

I don't have Poser Pro yet and probably won't for a while.  I tend to leave my library pallette alone even if I'm not using some of the folders.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


3DNeo ( ) posted Fri, 03 April 2009 at 6:00 PM

Organizing files is a very simple process in Poser. Regardless of Mac or Windows, you simply follow the directory structures you want for your "Libraries" folder.  NOTE, in order for files to load textures properly and geometries, those structures should be left as-is inside the Runtime for that package you downloaded and installed. You can play around with the directory structure of your "Libraries" folder though, so long as you do so inside the sub-folders like "Runtime > Libraries > Pose" There you can make folders such as "V4", "M4" or whatever and organize however you want it.

In general terms I have hundreds of files I work with and also custom made character, textures, etc. So, I make a figure specific folder inside each category like "Pose > V4" then drill down with directories like "Clothing", "Hair", etc. that way I know at a glance to find the figure I am working with (like V4) then what items I want (like hair, pose, etc.)

Hope that helps some.

Jeff

Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.


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