Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 12:37 pm)
Yes, almost all texture parameters can be animated.  Find the little key symbol
next to the Transparency Value and click it, and then pick Animated.Â
The key will turn green, and a new dial will magically appear on the Body of
the figure. This dial will have a weird name like Poser_Surface_5_Value
but you can rename it to something less weird.
Then you can keyframe this dial just like a rotation or translation.
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Hmmm How did I miss that? I've been using Poser for years. Just never had this particular situation. I've got a guy with a Glock 17 in his holster. He starts of in a ready position with his hands at his chest. Then he's gonna drawe the weapon. But since we cannot change an objects parent in mid animation its required that there be two guns in the scene. One in the holster and one in the hand. One being visible while the other is not.
Thanks to you and doc Geep. I've found something I've obviously always overlooked.
Pete
The Visibility parameter is the best choice for this. After you click the
key on "Visible", a new parameter will appear. Â It is binary, only 0 or 1.
At frame 1, set the holster gun to 1 and the hand gun to 0. Then at
the frame where the hand starts to pull the gun, set the holster gun to 0
and the hand gun to 1.
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Incidentally, don't feel bad about overlooking it. The Visibility is new in P7.
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Ah I feel much better now. Yep visibility worked like a charm. All I need now is something to reign in the splines in an animation. I now we've got the graph but Poser handles splines rather wildly. I mean it would be nice if there was a built in contraint for how ridiculous the splines are allowed to curve when one is applying keyframes.
Pete
I find it's usually better to start with everything in linear mode, and then
switch to spline only where "roundness" is needed.
Another alternative is to hit Animation: Quaternion Interpolation on the
main menu. This sounds like science fiction weirdness, but it's
actually a more restrained type of spline that doesn't go wild nearly
as often.
You can set Poser to use the Quaternion choice by default:
set
QUATERNION_ON 1
in Poser.ini.
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So I guess textures are not keyframeable in Poser 7 are they? The only work around I see is to use Adobe Premiere to create an animated texture. i.e. go from opaque to transparent. That is highly annoying..
Pete