Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 10 9:28 pm)
Thanks Paolo for this thread.
You solved a problem I had in using morph loader in DS4 with Blender. After many unsuccesfulll trials I found out that the problem was with the group names not being preserved in the obj exported from Blender.
So I made a search, found this thread and had the solution (I didn't know and wouldn't ever have imagined I had to check the poly groups option when importing and exporting from Blender).
Now I can go on...
When I finished sculpting a Poser figure, and had exported, and transfer to Poser Pro 2012 to load the morph into said figure, it won't load full body morph. Is it something that I'm missing? Now, when I made a head morphed, it worked fine, but making a full-body morph is another matter.
I was using Blender 2.61.
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:b_unbelievable: You broke Blender! :b_grin:
Just tried import in the Ocean sim branch and you are right OBJ import is currently less than functional....just love beta software sometimes.