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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: Material node masking question...?


DarkEdge ( ) posted Mon, 25 May 2009 at 5:13 PM ยท edited Wed, 04 December 2024 at 7:23 AM

Hi all.
If I am using a 3d noise node for my bump and specular channels and I want to have another map (bullet holes) to override or mask out just a small little area of the noise node...how can I do that?

So for the specualr channel I like the noise node, but in the area of the 2 bullet holes I want the noise node to be canceled, or masked out so that the bullet hole specualr map I've created can affect just those 2 small areas.

Hope this is clear for anyone that can help me.
Thanks so much. ๐Ÿ˜„

Comitted to excellence through art.


nruddock ( ) posted Mon, 25 May 2009 at 6:29 PM

Use a greyscale mask to control a Blender node that switches between the two alternatives.


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