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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: Skins load with Ambient color


3-d-c ( ) posted Fri, 12 June 2009 at 5:19 PM · edited Fri, 30 August 2024 at 6:43 PM

Hi out there

i am 😕 confused. Since Poser Pro (i guess that happened since then, i am not sure) all my chars and body textures apply when loaded with a little ambient color glow. THats awful, especially when using a lot of dark scenic stuff like space and sci fi.
Has anyone an idea where that comes from or is there a Wacro or script to turn that off?

THanks!
Oliver

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pjz99 ( ) posted Fri, 12 June 2009 at 5:37 PM

It may be you're just now realizing it, because a small amount of ambient value is very common in a lot of skin shaders used in market products.  It shouldn't be a big trick to modify the texture filtering script that is floating around out there to instead turn off ambient for all materials:
http://forum.daz3d.com/viewtopic.php?t=90926&highlight=python&flatnum=1

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lesbentley ( ) posted Fri, 12 June 2009 at 10:03 PM · edited Fri, 12 June 2009 at 10:04 PM

file_432885.png

Does this only happen in preview, or the rendered image as well? In P6 preview, I have noticed a little ambient glow, **even with no nodes attached to the figure, and no lights in the scene!** But it goes away when rendered. I have even measured the glow. Using the P4 Nude Woman with the default texture, Ambient_Color set to black, and only the default nodes applied by Poser, its colour value is Hex #090706, or R=9, G=7, B=6. With the node for the skin deleted the value goes down to Hex #050505, and remains at that value even if all the colours are set to black, and their values set to zero. It is still there if I export an image. The attached image has had the gamma increased in post work by 2.0 to accentuate the effect.

Like I said, in P6 the glow seems to go away when rendered.


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