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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Parenting a character to a character


Anthony Appleyard ( ) posted Wed, 25 November 2009 at 2:22 PM · edited Tue, 24 December 2024 at 10:22 PM

How many of you parent a character to a character in Poser, and in what circumstances?

One of my big multi-character conglomerations was: with me, a scuba diver is usually made of at least 5 characters: man, breathing set, weight belt, fin, fin; plus a conformer (his wetsuit hood). 6 of them in (and therefore parented to) a RIB boat = at least 31 characters including the boat.


markschum ( ) posted Wed, 25 November 2009 at 2:27 PM

If they cant be conformers the parenting works well. My use is usually two machines where interchangable units are used, Like a front-endloader and changable buckets and forks.


Anthony Appleyard ( ) posted Wed, 25 November 2009 at 2:43 PM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2788223

The thread at this link describes a bug which I raised with Smith Micro :: the man handling it said that Poser was not intended for parenting a character to a character!


akura_ ( ) posted Wed, 30 December 2009 at 10:18 AM

 thats not true it can. Hair are sometimes conforming characters right? well some of them dont work for the character BUT if smart proped to the characters head. works the same way i done it 100s of times without glitching


pjz99 ( ) posted Wed, 30 December 2009 at 12:17 PM

I've made a figure the parent of another figure many times, I'm surprised SM told you this can't be done.  A figure can have anything that appears in the hierarchy as its parent, including a light or a camera or any body part of another figure.

My Freebies


hemi4261 ( ) posted Thu, 31 December 2009 at 4:55 AM

I do this all the time for my centaur figures. I parent V4 to the neck1 bodypart of the horse, works fine for me and allows me to move around and pose the horse together with the human body part.

Free Centaur morphs for V4,M4,M3,AM,A3 and the Daz Millennium Horse


OldCode ( ) posted Thu, 31 December 2009 at 3:29 PM · edited Thu, 31 December 2009 at 3:30 PM

I sometimes do sci fi horror stuff where I'll have a monster try to grab or eat a person.  I parent the person figure to the monster part I need, such as the hand, or the head.  I do this often. 

The main trouble I have with this sometimes is if I already have a hair figure conformed to the person, such as V4 or M4, and then parent person to the monster, it causes a bug where the person will not move correctly with the monster.  It will act like it is frozen in place.

The solution is very simple, just delete the hair figure, then re-conform it person.

Good luck,


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