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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)



Subject: Transparent Materials that hides behind it?


flashmoyo ( ) posted Sun, 27 December 2009 at 2:13 AM · edited Wed, 24 July 2024 at 2:18 PM

 Hi all,

is it possible to create a material in poser that is invisible but also hides what is behind it? What I want to achieve is render  cloth as they would show when on a model, but without the model. I tried to create a green-screen material and the remove it in photoshop but there are a lot of pixels left and it takes forever to fix just one image.  Any ideas?

Thnx a lot.


hborre ( ) posted Sun, 27 December 2009 at 7:19 AM

Your description sounds a bit confusing.  Could you post images?  I would suggest turning on and off in the hierarchy but I suspect there is something more to your question.


flashmoyo ( ) posted Sun, 27 December 2009 at 8:04 AM

Thnx for taking time to answer me! =D

Lets assume Victoria and shirt as rendered below:

Now lets assume I only want the shirt and not Victoria. If I hide Victoria, I also get the parts of the shirt that Victoria is hiding, as shown below, which is not what I want.

 

What i want is this:


 which in order to do I make Victoria's body white, render and then remove white in photoshop. This raises some issues:If there are white spots on the cloth then you need to use another color, that gives more hard time since removing them with antialias is tough, some times pixel by pixel etc.

So what I am looking for is if there is a way to make a material that does not render but also hides what is behind it.

Thnx for your time again!


arcebus ( ) posted Sun, 27 December 2009 at 8:06 AM

Load the figure that wears the clothes
Go to the material room, make a black material and apply it to all figure parts
Load the clothes
Pose the thing
Render & save as png
Remove the clothes
Render again with the figure only
Save as png

You have now: one image with a (black or so) figure wearing clothes and an alpha map = mask
plus one render with the figure alone and an alpha map = mask

Smash the three together & put your photo in


www.skin2pix.com


Plutom ( ) posted Sun, 27 December 2009 at 9:29 AM

I think I see what you want.  You want to be able to control the transparency of the part of the shirt you want and not show the rest eg the back.

Another way to do it.

You can delete the portion of the shirt you don't need or want and save the shirt with a new name (so you don't destroy the original).  This is done in the Pose room using the group tool and  it drop down menu.  Jan


Anthanasius ( ) posted Sun, 27 December 2009 at 11:14 AM

Go to the render settings and check "Remove backfacing polys"

Génération mobiles Le Forum / Le Site

 


hborre ( ) posted Sun, 27 December 2009 at 11:25 AM

Anthanasius is correct.  Use the 'Remove backfacing polys' feature in render settings.  Someone else quite awhile back wanted to achieve the same affect with transmap hair. 


DarrenUK ( ) posted Sun, 27 December 2009 at 12:44 PM

Removing the backfacing polys would still show the shoulder strap etc that would normally be blocked by the body.
I think what flashmoyo wants is an image that can be composited onto an existing image.
Eg: Picture or live footage of say short walls and objects, with a poser character walking behind them. Now a material that could be applied to a 3d object (stand-in) that would when rendered make everything behind it disappear "an alpha mask material". As far as I know poser can't do this, however

You could do it the way arcebus suggests which is probably better for Photoshop. Or depending on the size of the image or video take it into a video editing program with greenscreen filter.

Just thought, don't know  different poser rendering scripts etc, but there was one called glow worm that could supposedly render out different layers etc for adjustment later. It may have the ability to render out alpha masks or just selected layers eg the cloth that is not blocked by the body. I think they sold t at Daz3D.

Daz Studio 4.8 and 4.9beta, Blender 2.78, Sketchup, Poser Pro 2014 Game Dev SR5 on Windows 8 Pro x64. Poser Display Units are inches


hborre ( ) posted Sun, 27 December 2009 at 12:59 PM

The Glow Worm product you mention is strictly for DAZ Studio.


flashmoyo ( ) posted Sun, 27 December 2009 at 9:11 PM

 Thnx all for your input. It's been very helpful indeed. I will find my way from here.


DarrenUK ( ) posted Mon, 28 December 2009 at 1:55 PM · edited Mon, 28 December 2009 at 1:58 PM

file_445468.jpg

> Quote - The Glow Worm product you mention is strictly for DAZ Studio.

Still don't know if it will do what you wanted, GlowWorm is a Poser script not DS. See above pic.
You must have been thinking of the Multi layer image editor plugin for DS.

Daz Studio 4.8 and 4.9beta, Blender 2.78, Sketchup, Poser Pro 2014 Game Dev SR5 on Windows 8 Pro x64. Poser Display Units are inches


hborre ( ) posted Mon, 28 December 2009 at 2:57 PM

Thanks for the correction, Darren.


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