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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 17 1:30 pm)



Subject: Sponza Atrium by Marko Dabrovic


IsaoShi ( ) posted Sun, 11 April 2010 at 11:23 AM · edited Mon, 17 February 2025 at 11:07 AM

file_451054.jpg

Has anyone successfully imported this model into Poser? I'm having big difficulties. I have tried both the .original .lwo and the .obj files. These images are using the .obj file.

I thought if the materials were in the same folder as the .obj file it would find them, but it doesn't.

But the geometry is more of a problem. The left image is with smoothing on, and the right is with smoothing off. Big problems with both, as you can see.

Any thoughts or pointers would be very welcome.
Izi

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


LaurieA ( ) posted Sun, 11 April 2010 at 11:49 AM · edited Sun, 11 April 2010 at 11:53 AM

Do you have a modeling program or a program that will let you resave the obj without normals? that might do the trick...

Hmmm...also seems that Poser wants to render even the holes...

Laurie



Eric Walters ( ) posted Sun, 11 April 2010 at 12:03 PM

I have been using that model for several years (in Lightwave)- I have it as LWO and Obj. I will give it a try with Poser2010 and get back to you

 Can you save it as a Poser Prop?



IsaoShi ( ) posted Sun, 11 April 2010 at 12:14 PM

Quote - I have been using that model for several years (in Lightwave)- I have it as LWO and Obj. I will give it a try with Poser2010 and get back to you

Can you save it as a Poser Prop?

Yes, I saved it as a prop, and re-loaded it. It renders the same as the imported .obj.

I don't want to put you to any trouble, but if there's a quick solution I would be very grateful, thanks.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


chriscox ( ) posted Sun, 11 April 2010 at 12:32 PM

Quote - > Quote - I have been using that model for several years (in Lightwave)- I have it as LWO and Obj. I will give it a try with Poser2010 and get back to you

Can you save it as a Poser Prop?

Yes, I saved it as a prop, and re-loaded it. It renders the same as the imported .obj.

I don't want to put you to any trouble, but if there's a quick solution I would be very grateful, thanks.

Quick solution - Try the 3ds file.  That worked for me.

Chris Cox



seachnasaigh ( ) posted Sun, 11 April 2010 at 12:35 PM · edited Sun, 11 April 2010 at 12:38 PM

My suspicions are "slivered" (severely acute) triangular polys (some perhaps even have normals reversed, or they have duplicated edges) on the rearmost wall, and concave n-gons in some of the arches.  Poser will render concave n-gons so as to fill the holes.
  I don't have that model, so I'll wait to see what Eric finds.

~edit~  Oh, good idea, Chris. ^^

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


Eric Walters ( ) posted Sun, 11 April 2010 at 12:39 PM

No luck!

I don't have the 3ds version. Iremember that it is also included in Vue- has anyone tried exporting from Vue? I am moving to a new computer so not everything is installed yet.



Paloth ( ) posted Sun, 11 April 2010 at 12:41 PM

Models with n-gons can behave this way in Poser. Convert the geometry to triangles and see what happens. 

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Eric Walters ( ) posted Sun, 11 April 2010 at 12:50 PM

Exported from Vue as 3DS- no luck!



seachnasaigh ( ) posted Sun, 11 April 2010 at 12:53 PM · edited Sun, 11 April 2010 at 12:58 PM

That would be well worth trying, Paloth.  Good idea. ^^   I don't think IsaoShi has a modeler, though.  Um, do you have UVMapper, IsaoShi?  It would be quick and easy to try loading the model into UVMapper and then re-saving it (under a different name!).

Eric, did the model import into Vue correctly?

~edit~  Wow, I just noticed that the columns are hourglass-shaped!  =0

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


Eric Walters ( ) posted Sun, 11 April 2010 at 1:03 PM

Seachnasaigh

  I came already AS a Vue model- in content I have not tried importing the OBJ version, And 3DS was my export-and that did not render correctly in Poser either



IsaoShi ( ) posted Sun, 11 April 2010 at 1:09 PM

file_451059.jpg

The 3ds version that I had always crashed Poser on me, but I found another one, and this is it. Yay! (This is greyscale because the EnvSphere shader I used was too hot on top).

There is certainly some weird geometry in this model, so I may yet need to do something with it. I only recently started to learn Blender. But "Convert the geometry"? You might as well tell a baby to play a Beethoven piano sonata!

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


chriscox ( ) posted Sun, 11 April 2010 at 1:10 PM

I found the 3ds with the original file and other versions by using a Google search - http://hdri.cgtechniques.com/~sponza/files/

Chris Cox



seachnasaigh ( ) posted Sun, 11 April 2010 at 1:11 PM · edited Sun, 11 April 2010 at 1:24 PM

Oh, I see, then the model was good in both Vue and LightWave.  Thank you, Eric.  :)  
Hoo boy, it's a train wreck in Poser!  =0

~edit~  Oh, thank you for the link, Chris.  Since it's a freebie, I'll download it and take a look at it.  But, IsaoShi, if -and I gotta stress the if- I can figure out a way to fix it, I would not be allowed to post a repaired mesh.  I could only try to contact Marko Dabrovic and see if he would do so.
Oh, and I see that it is dated 2002.  Marko may well have moved on since then.

~edit~  Oooops.  Cross-posting! ^^  Looks like you've got a working model, now, IsaoShi! :D

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


IsaoShi ( ) posted Sun, 11 April 2010 at 1:18 PM

file_451060.jpg

For goodness' sake, what's this all about? Did someone actually model this, or is it more likely the output of some geometry converter?

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


Eric Walters ( ) posted Sun, 11 April 2010 at 1:18 PM

 Is there a forum for prop/marketplace people? Maybe someone could send you in the right direction-or possibly fix it?



seachnasaigh ( ) posted Sun, 11 April 2010 at 1:43 PM · edited Sun, 11 April 2010 at 1:48 PM

IsaoShi, looking at that screenshot, particularly at the wall section within the arch, would say that a simple triangulate command was executed.  It causes that sort of gibberish.  The triangulation may have been done by the creator, or it may have been done by some program's export conversion.

Those thin slivered triangles may render with the texture smeared, in Poser.

Eric, the problem is that due to copyright, no one other than Marko Dabrovic can legally distribute this mesh, or any derivative (fixed version) of it.

Anyway, if  IsaoShi is satisfied with the model now, I suppose that the problem is solved. ^^

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


Khai-J-Bach ( ) posted Sun, 11 April 2010 at 1:43 PM

ok let's see.

N-gons.. auto converted mesh with the usual choices.

right. whats needed is to sit down and clean this up to proper OBJ standard or to bodge-job it by tri'ing the feck out of it.

I'll take a look if I get time.. not promising!



LaurieA ( ) posted Sun, 11 April 2010 at 2:15 PM

Quote - For goodness' sake, what's this all about? Did someone actually model this, or is it more likely the output of some geometry converter?

Whoa boy! Look at that!

I wonder what Wings would do tesselating that to quads? I'm sure it would leave some tri's but it's not so much tri's as n-gons I'm told ;o). Well, the long thin tri's are a problem too, so I'm told.

Laurie



IsaoShi ( ) posted Sun, 11 April 2010 at 2:16 PM · edited Sun, 11 April 2010 at 2:18 PM

file_451062.jpg

> Quote - right. whats needed is to sit down and clean this up to proper OBJ standard or to bodge-job it by tri'ing the feck out of it. > > I'll take a look if I get time.. not promising!

Do you know, I was just thinking to myself: "Perhaps I'll tri the feck out of it. That would be an improvement." :O)

Seriously though, I can't imagine that the people at hdri.cgtechniques.com could object to being given an improved .obj file that would work well in Poser. I would have snapped it up long ago, if it had been there... I've had my eye on this model for some time, but I always thought it wouldn't work at all in Poser.

Anyway, here's another quick render, this time with white light and an extra IDL bounce or two. Smoothing causes some ballooning here and there, so this is with smoothing switched off. It would be perfect if we could switch smoothing on for some parts (e.g. the columns) and not others, but I guess (?) it would have to be a figure to allow that to happen.

Thanks for your interest and help, everyone... I'm a happy bunny now.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


LaurieA ( ) posted Sun, 11 April 2010 at 2:19 PM

That looks quite nice :o).

Laurie



pakled ( ) posted Sun, 11 April 2010 at 6:30 PM

oh...now I'm ticked....wanted this for years, and it turns out to be a freebie....;) Downloading now...;)
Wings might tesselate, or quadrilateralize, etc....I'd be tempted to delete some of the vertices, but heaven knows what it would do to the textures.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Eric Walters ( ) posted Sun, 11 April 2010 at 6:53 PM

 True-only Marko can distribute this. Glad you are happy IsaoShi



estherau ( ) posted Sun, 11 April 2010 at 7:11 PM

 IsaoShi, another thing you could do if you wanted, is to render it in vue as an HDRI then apply the image to the BB envirosphere in poser.
Love esther

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IsaoShi ( ) posted Sun, 11 April 2010 at 7:42 PM

Thanks for the thought, Esther. To be honest, I'm looking for more enclosed scenes these days. This model I thought would be great, and my first quick renders are proving it to be so.

The atrium is open to the sky, so I'm using an EnvDome with a plain sky light to provide the ambient lighting. It needs a good few IDL bounces to start to look right under the arches, but a few extra localised lights under there I think will look really good.

The above render was done with just 4 bounces, and a pure white sky on a normal-size EnvDome. A touch of blue sky would just brighten up the tones a bit, I think.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


LaurieA ( ) posted Sun, 11 April 2010 at 8:17 PM

It looks fine for me so long as I use the .3ds and turn off smoothing in the render settings. Won't work if you turn it off on the object...you still get bloated polys.

Laurie



Khai-J-Bach ( ) posted Sun, 11 April 2010 at 8:38 PM

file_451086.jpg

okies my first pass at this model.

took the LWO version of it into Poseray and converted it to OBJ with most of the texture references fixed.

the Mesh looks good.. but the odd UV error (the 2 upper columns)...

rendered in Poserpro with BB's Envirosphere



bagginsbill ( ) posted Sun, 11 April 2010 at 9:45 PM

file_451100.jpg

Nice model.

Poser Pro 2010. One infinite light + EnvSphere (Pond). The Pond image brightness is set to 8x.

15 minutes.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Sun, 11 April 2010 at 10:14 PM

file_451104.jpg

I don't like the burned-in reflection in the windows. That's gotta go.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


LaurieA ( ) posted Sun, 11 April 2010 at 10:38 PM

Which format is that BB? Just curious. I was having trouble with everything but the .3ds. Some issues with that too, but not as many ;o).

Laurie



bagginsbill ( ) posted Sun, 11 April 2010 at 11:15 PM

I waited till you guys figured out to use the 3DS. Then I DL'd and used that.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


IsaoShi ( ) posted Mon, 12 April 2010 at 8:36 AM

Hmm... but that's a different model to the one we are using, bb. I prefer yours, but where did you get it from?

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


Khai-J-Bach ( ) posted Mon, 12 April 2010 at 8:41 AM

no, it's the same one....
if you mean the moulding thats a texture thats included...



bagginsbill ( ) posted Mon, 12 April 2010 at 8:52 AM

Quote - Hmm... but that's a different model to the one we are using, bb. I prefer yours, but where did you get it from?

I think you rotated -90 and I rotated 90. The two ends are not identical.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


LaurieA ( ) posted Mon, 12 April 2010 at 8:52 AM · edited Mon, 12 April 2010 at 8:53 AM

and he's rendering it at the view from the other end ;o).

Edit:...oops, crosspost...lol.

Laurie



IsaoShi ( ) posted Mon, 12 April 2010 at 9:01 AM

What can I say? Will "Doh" suffice?

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


bagginsbill ( ) posted Mon, 12 April 2010 at 9:05 AM

file_451118.jpg

Heheh. Just to verify, this is looking at the other end. I have to go to work, so I did a really crappy low quality render - it ran in 4 minutes. Funny, though, that the splotchies actually kind of work in this render. It's ART!


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


markschum ( ) posted Mon, 12 April 2010 at 9:40 AM

3ds format is all triangles. Its the ultimate " tri the feck out of it" ;).

Lightwave handles ngons quite a bit better than Poser so it looks like some selective splitting of polygons is needed.

It might be worth playing with the smoothing angle.

good looking model though.


IsaoShi ( ) posted Mon, 12 April 2010 at 1:14 PM

Quote - It's ART!

hehe
A well-known artist, I forget who, recently stated in an interview, when discussing some piece of c**p he had produced, that it must be Art because he had made it.

The unspoken part of the argument being ".. and I'm an Artist".
This is a new one on me... Muppets with their own hands up their bums.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


IsaoShi ( ) posted Mon, 12 April 2010 at 3:14 PM · edited Mon, 12 April 2010 at 3:19 PM

Quote - It looks fine for me so long as I use the .3ds and turn off smoothing in the render settings. Won't work if you turn it off on the object...you still get bloated polys.

Oh... this is also news to me. I've only been turning it off on the prop. I don't see why there should be any difference, but who knows with Poser! I'll do it your way next time.

EDIT: I'm wondering about the scale. I imported the 3ds file at 1750%, which makes the doorways around V4 height. I would like to find some real dimensions, so I'm off to Googleland now.
Backsun.

"If I were a shadow, I know I wouldn't like to be half of what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki Murakami)


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