Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 10:28 pm)
Quote - Currently, many content vendors are not offering compatibility below P7.
That's what I'm thinking I might do. Except that it really frustrates me when content is for Poser 8/Pro 2010 only (haven't upgraded because Poser 7 does everything I need it to do), and I hate to cause the same frustration for people still using older versions. Then again, does anyone use anything older than Poser 7 now? I haven't seen anyone mention Poser 6 in a long time, except in tutorials. Hmm...
~*I've made it my mission to build Cyberworld, one polygon at a time*~
Watch it happen at my technology blog, Building Cyberworld.
Quote - Believe it or not, there are still quite a few Poser 6 users.
I can absolutely believe there's lots of Poser 6 users. (Hey, I'm still on Adobe Photoshop Elements 2... and the last time I checked the industry was on PSE 8 or something like that.) I'd like to make my content compatible with Poser 6 as well as Poser 7+, does anyone know things that changed between Poser 6 and 7 that might make my content not work?
~*I've made it my mission to build Cyberworld, one polygon at a time*~
Watch it happen at my technology blog, Building Cyberworld.
Content compatability may only become an issue now that P8 has alternate rigging. I haven't tried using any P8 content in a lower version so I don't know if this is a problem.
Python is the biggest compatability problem. There was a minor change that lead to some mimor issues with some compiled Python scripts between P6 and P7. There has been a major change between P7 and P8. Many compiled scripts written for P7 will not work in P8.
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Does anyone have any idea how Poser 7 content runs in earlier versions of Poser? (I'm assuming that it runs just fine in Poser 8/Pro 2010.) I've heard that dynamic hair and cloth don't work in versions of Poser earlier than 5, and a lot of things I've seen seem to indicate that content for Poser 7 and 6 is virtually interchangeble--is that true? I've looked online for some sort of compatibility chart, but I haven't been able to find one.
~*I've made it my mission to build Cyberworld, one polygon at a time*~
Watch it happen at my technology blog, Building Cyberworld.