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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)



Subject: Problem getting some vendors' shoes onto V4


imax24 ( ) posted Mon, 15 November 2010 at 10:49 AM · edited Sat, 04 January 2025 at 3:04 PM

V4's default foot position is toes pointing down like a ballerina. (Why this is the default is another issue.) Occasionally I will come across a set of shoes or boots  whose default position is sitting flat on the floor, which makes more sense than the ballerina pose. But when they are conformed to Vicky, the shoes point up relative to her feet, leaving her feet sticking out through the bottoms of the shoes.

Any posing of the feet at that point of course just carries the shoes along with it. Similarly, posing Vicky's feet BEFORE conforming doesn't help, because once conformed, the shoes again point up relative to her feet.

Is this an issue of the vendor not making the shoes correctly? Presumably they actually TRIED the shoes on V4 before putting them out for sale, right? So what am I missing? 


Anthanasius ( ) posted Mon, 15 November 2010 at 10:56 AM

It's very rare, all the shoes i've purchassed have a "foot pose" ( DX30 or Idler for example, the better shoes IMHO ).

After applying your pose, appli the foot pose, it need a bit of tweaks be aligned to the floor, and it's ok !

 

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imax24 ( ) posted Mon, 15 November 2010 at 11:14 AM

No foot pose with this product, but it wouldn't address this problem anyway. Posing the foot manually just moves the conformed shoe along with the foot. You can get the foot into the shoe before by posing the foot before conforming, but then conforming the shoe ruins it again.

The basic problem is that when the shoe is conformed, it does not match the default foot pose. It says flat on the floor, as if it believes THAT is the default foot pose. It's almost as if the vendor built the shoe with Vicky standing flat-footed, but never tried conforming it before putting it out for sale.


WandW ( ) posted Mon, 15 November 2010 at 11:27 AM

I had a problem just yesterday with conforming shoes. It turns out that the character incorporated scaling-ticking the copy scaling box on the shoe's properties (I was using Poser 8) fixed it.

If the shoes won't conform to a base, zeroed V4  I would contact the vendor...

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pjz99 ( ) posted Mon, 15 November 2010 at 11:44 AM

If you have gotten shoes that don't go on the feet of V4 correctly, and the documentation for the shoe doesn't have exact instructions on why (e.g. some shoes are rigged "hard-soled" and are just not ever going to bend at the toe) then you need to go back to the vendor.  All the shoes I've done, including the seraphim boots in my freebies, were modeled around a posed foot and won't look correct at zero pose, but they at least go on the foot and look correct when the foot is posed correctly.

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imax24 ( ) posted Mon, 15 November 2010 at 11:53 AM

I did contact the vendor. Her reply, which was not included in the Product Page or the Read Me, was that I'm supposed to make V4's feet and toes invisible (no pose for this was included). Nothing like shifting responsibility to the buyer when the seller can't figure out something during creation.

This solution stinks because once you make a body part invisible, you can't click on it to select it for posing. You have to select from a menu, which in the case of feet and toes means scrolling to the very bottom.


pjz99 ( ) posted Mon, 15 November 2010 at 12:56 PM

Shoes are difficult to rig  ^^  Yes it is a PITA to have to work with hidden body parts, my sympathies.

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basicwiz ( ) posted Mon, 15 November 2010 at 1:58 PM

Re: shoes with hidden feet. Don't even worry with the feet. Just pose the shoes. It's far easier than worrying with invisible body parts.


nruddock ( ) posted Mon, 15 November 2010 at 2:51 PM

Quote - Why this is the default is another issue.

It's the "Zero" position becuase it's sensible to model things midway between one extreme of rotation and the other.


imax24 ( ) posted Mon, 15 November 2010 at 4:00 PM

Quote - Re: shoes with hidden feet. Don't even worry with the feet. Just pose the shoes. It's far easier than worrying with invisible body parts.

Problem is, conformed shoes (or anything else) are difficult to pose separately from the body, especially the rotations. And if they're not conformed, they don't move with the leg or the body as a whole.

I realize rigging shoes may be difficult. But most vendors have figured it out. Some CR2 footwear is a joy to work with. I especially enjoy the ones where both shoes are part of one figure instead of two different figures. It's a skill that must be learned, yes, but I think selling a professional product for money means customers have a right to expect a certain level of expertise.


SamTherapy ( ) posted Mon, 15 November 2010 at 4:05 PM

I don't mind shoes which need the feet to be hidden.  It solves poke through, for one thing.  Far better that than shoes which have poke through and the feet can't be hidden.  There's a few of those out there. :(

In any case, you can select the hidden items for posing from the Hierarchy editor, which is easier than scrolling through the body part list.

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