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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
Usually people do this the other way around - morph V4 and expect the shirt to follow. It's an effect some people call 'superconforming'.
It you're doing it the standard way, then both meshes need the same morph (if your shirt doesn't have the morph you want, you could try to add it with Wardrtobe Wizard, which is built in to P8, or with Dimension 3D's Morphing Clothes, available here on Renterosity - http://www.renderosity.com/mod/bcs/index.php?ViewProduct=64629&vendor=288865 )
You'd load your V4, apply the morph and make sure V4 is currently selected when you load the shirt. The shirt picks up the morph from V4 when it's loaded; you can then conform it as normal.
Note that V4 must be the currently selected figure when you load the clothing for this to work. If you want to load a shirt and pants, for instance, select V4, load the shirt, conform it. Then slect V4 again, load the pants, conform them - don't leave the shirt as your selected figure when you load the pants.
This is how clothing conforms to V4 Elite shapes, Girl 4 and A4, for example (all the new generation of DAZ women are morphs of V4, not new models - it makes sharing clthing and textures between them as easy as pie - especially if you have Morphing Clothes).
However, for this to work in reverse (load clothing, apply morph, load V4 and have her pick up the morph), I think the morph channel would need to be built into V4's CR2. This is not the case by default - mosr of V4's morphs are injections you apply after loading the mesh.
You can apply them and resave V4 to your library very easily, though. Simply load V4, inject the morphs you want in her permanently, and resave her to your library under a different name (V4 Fully Loaded, perhaps).
Theoretically, if you have the shirt with appropriate morph applied selected, then load V4 Fully Loaded, V4 should pick up and apply the morph.
I say theoreticalt because I've never tried doing it this way round, and don't currently have time to test the concept. I may get a chance this evening.
Andy Staples
The Penultimate HârnPage -- www.penultimateharn.com
There are also magnet sets available which can be applied to V4 conforming clothing and achieve the same result. However, the V4 morph must be present in the conforming clothes prior to loading magnets. As mentioned in the previous post, if such morphs are absent, then they need to be introduced via WW or Morphing Clothes.
Be aware, the various magnet collections aren't going to give you the same result - not necessarily better or worse, just not really same or even very similar. Depending on how much work was put into the particular magnet fit, it might even match the V4 morph much better than the results from Morphing Clothes, but be aware the morphs that you end up with for fittings done by hand rarely mix well with each other; the morphs produced by Morphing Clothes (and similar tools) tend to mix a lot better, which is why I prefer that method.
As AndyStaples said, it is usually done the other way round, making the morphs in the conformer automatically react to morphs in the character. That is called "super conforming", and if there is no pressing reason not to, I would recommend that you do it that way. However given some preconditions, it should be possible to have the character react to morphs in the conformer by applying a pose file to the character to inject appropriate slaving code.
Assuming that there is a morph with the internal name "BellySize" in both the conformer and the character, you could apply a pose like the one below to the character to add the necessary slaving. The character would need to be the first figure loaded into the scene, and the conformer would need to be the second figure loaded. This is necessary so that the conformer ends up using the same figure number as in the pose file ":2". {
version
{
number 4
}
actor hip
{
channels
{
targetGeom BellySize
{
valueOpDeltaAdd
Figure 2
hip:2
BellySize
deltaAddDelta 1.000000
}
}
}
actor abdomen
{
channels
{
targetGeom BellySize
{
valueOpDeltaAdd
Figure 2
abdomen:2
BellySize
deltaAddDelta 1.000000
}
}
}
}
To use it you would load the character, load the conformer, conform it, select some part of the character, then apply the pose. If the BellySize morph needs to be injected into the character, you could put the morph in the same pz2. If the internal channel name is different, eg "targetGeom PBMCC_07" for example, just use that name in the code.
lesbently, what you said is sort of what I have in mind -- doing something in the .cr2 file. I too was thinking that both the figure and the conformer have to have a morph with the same name. I don't particularly care which one follows which, as long as if I adjust one, the other will follow so as long as I don' t have to deal with the hassel of adjusting both. Thanks for your inputs guys. I'll give them a try.
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Hi,
I read this in Nerd3D page:
"There is a bug in Poser related to the Full Body Morphs. EMC relies heavily on this feature to work. A scene containing more than 2 Super Conforming figures will not save properly." ( http://www.nerd3d.com/modules.php?name=Content&pa=showpage&pid=12 )
It is a very old page, but, do you know if this still happens today? Or was the bug fixed?
I would love to know the answer because as a vendor I would love to make all my items and clothes superconforming, and people may love it too.
Thank you.
In my experience that doesn't happen with Poser 8 and later at all, I work with multiple character figures each with multiple conformers with "superconforming" morphs and they save and load just fine. Poser 7 is a little bit of a gray area for me, as I don't spend much time with it any more since Poser 8 came out. Poser 6 and before I have no idea.
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Anyone here know how to make conforming clothing? If so, do you know how to make the clothing so that, if you morph a part of the clothing, the body part of the figure wearing the clothing also morphs with it? For example, if I have a conforming shirt conformed to a figure like V4 and the shirt has a BellySize morph and I increase the belly size of the shirt using the morph dial, how do I make it so that V4's belly size also grows with it automatically?
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