Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
So Brono, you are saying that an app like uv mapper can define 2 poly regoins on one mesh and I can take that mesh export it, then import into Vue 9 and I'll be able to select or deselect the 2 polyregions within vue so I can put 2 vue mats on the one mesh.?
Frank Hawkins/Owner/DigitalDaydreams
Frank Lee Hawkins Eastern Sierra Gallery Store
My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store
Quote - I don't think this is that simple. What is your modelling app?
I used Zbrush
I posted the question on the ZB forum on ZB central. heres the answer I got.
Seems to work well.
You have now created two polygroups. You can repeat the process to define more polygroups if you wish. You can select an existing polygroup by Ctrl+Shift+clicking on it. Ctrl+Shift+clicking on it again will reverse the visibility, hiding it and showing the other polygroups.
Finally export the mesh as an OBJ through the Tool>Export button. (The Grp button in the Tool>Export menu must be on for polygroups to be exported but this is on by default.) Import the OBJ into Vue to apply materials.
Frank Hawkins/Owner/DigitalDaydreams
Frank Lee Hawkins Eastern Sierra Gallery Store
My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store
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I use Vue 9 to Render meshes that I've made in a third party app.
Vue does not have any basic masking tools to allow accurate painting of a material on a specific part of an imported 3d mesh. It seems that any material must coat the whole mesh. I can't just paint part of it one color and part another by using a mask and then filling that masked area with a material or color like in photoshop.
I want to paint or apply more than one material to an imported mesh that is just a single item.
Is there any software that can define regions on a single mesh so that when I import the item into Vue, Vue would treat it like a model made of parts allowing each part(region)to to be selected or deselected and thus have a different mat applied in Vue?
Right now I have to separately make each mesh that I want to have a different material on and group all those into one model then import into vue then ungroup then paint each part. Then regroup to a single looking thing with many mats applied.
Hope this question makes sense.
Any help would be appreciated.
Frank Hawkins/Owner/DigitalDaydreams
Frank_Hawkins_Design
Frank Lee Hawkins Eastern Sierra Gallery Store
My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store