Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 10:00 pm)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - My goal is a newly sculpted look (i.e. how the Parthenon would've looked in its heyday). Once I perfect that, I might try my and at a more aged version for ruins.
Not many people are aware that the Parthenon, along with other well-known ancient Greek monuments and statues, was not just white marble in its day. Most times plant-based dyes were used to paint statuary and structures.
http://www.livescience.com/649-parthenon-riot-color.html
http://www.decodingtheheavens.com/blog/post/2009/06/15/The-Parthenon-in-colour.aspx
Of course there is something to be said about the minimalist white under a glaring sun and juxtaposed with the blue sky and sea that Greek islands have adopted as an aesthetic image. However, ancient peoples loved colour and used it extensively (e.g. the Minoan Palace at Knossos)
The painter Lawrence Alma-Tadema has portrayed how the Parthenon may have looked as it was being constructed in this painting:
Historical facts aside, I prefer the white marble myself and BB's shader is the closest approximation I have seen. It worked wonderfully for my Winged Nike here:
http://www.renderosity.com/mod/gallery/index.php?image_id=2105086&user_id=2482&np&np
Ok, enough of the history lesson and the profusion of links :)
I've added a bit more turbulence to the veins and increased the SSS. What do you think?
yeah, i was gonna mention they painted 'em back in the old days. then some guy bought an house in beverly hills and painted his statues - everybody freaked out about how vulgar it was, but that's the way they did it. the guy was rumoured to be a saudi prince, but I doubt it. they've got all kinds of proscriptions against idolatry, graven images et al., meaning fahd would have had his head on a platter.
p.s. the outlining was likely edge blend.
As a further experiment, I tested out the latest draft of the shader on a simple pillar. The shader is pictured here in combo with procedural crenallations (what the heck is the proper term for the wave-like circumferential contouring of classical columns, anyway?)via displacement and trig functions. I used a single infinite light this time, just to see if the shader held up under different lighting and also because the typical colonnade is outdoors and would therefore be lit primarily by sunlight.
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This is NOT the final product, since for one thing, I'm not very fond of the persistent gray outlining that seems to be happening for some reason, but it's a good start! Any feedback will be greatly appreciated as I continue to tweak the shader.
My goal is a newly sculpted look (i.e. how the Parthenon would've looked in its heyday). Once I perfect that, I might try my and at a more aged version for ruins.