Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
the only thing I can think of is, you'll still have any textures loaded from the previous scene, plus any you've then loaded for the new one. (poser's annoying that way, you have to restart it to flush unused ones out)
Airport security is a burden we must all shoulder. Do your part, and please grope yourself in advance.
That happens to me from time to time when a scene has one or more items with extremely high vertex counts. But it doesn't sound like that should apply, in your case. :unsure:
Is it consistent and recurring? If you close Poser and restart, does it still happen with the same scene?
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Still happens after restart. For example. I load my saved doc with v4 and morphs, works fine. Close poser, start new doc and open v4 from library, and it is sluggish...and thats just the base morph...open my saved doc with v4, and its fine again. Now even when I import a new figure onto my saved doc its sluggish again...
What is in your default scene? Is it only happening with V4? Are there any Python scripts being run as startup scripts? Are you using external binary morphs? What version of Poser are you using?
As you can see, I'm just kind of throwing guesses out there. I'm not sure what to suggest, with the current information. The more you can tell us, the more likely it is that someone here will figure things out. But you might want to contact SM about it, too.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
hmmmm. I think there are too many variables to test...sigh..I'll live with it. Oh im using poserpro2010. This however only happens under win764bit. but when i run win732bit then the problem isnt there. makes me think if its something with windows. but what.....
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I am very confused. I load my one doc which just contains v4 and a lot of morphs and when I rotate the camera its smooth. Then for example I start a new document with just a base figure, rotate it and it crawls like 3 frames per second. Both Preview settings are the same. Any Ideas?
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