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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 12 3:30 am)



Subject: Voxel: Is Polygon modeling about to be phased out?


TheOwl ( ) posted Tue, 05 April 2011 at 11:46 AM · edited Fri, 16 August 2024 at 5:54 AM

http://www.youtube.com/watch?v=JWujsO2V2IA

http://www.youtube.com/watch?v=lpfaFrazOn4

http://www.youtube.com/watch?v=-Dkkh2A6nns

 

They say voxel mimics as atoms in a 3d environment.

The above video is an easy description of what voxel modeling offers compared to our current system.

What caught my attention is the term unlimited detail.

I was wondering if our current consumer hardware can support it?

And most importantly, are there any *demos out there that we can get our hands on?

 

*Edit found one: http://www.voxelogic.com

Passion is anger and love combined. So if it looks angry, give it some love!


Cage ( ) posted Tue, 05 April 2011 at 12:25 PM · edited Tue, 05 April 2011 at 12:31 PM

I was playing around with K3Dsurf just yesterday, and thinking about voxels.  They're pretty cool.  :thumbupboth:

http://k3dsurf.sourceforge.net/

And this interests me a great deal, although its emphasis is on using graphics processor capabilities for fast implementation of some voxel-based effects.  (I like the signed distance field thing.):

http://http.developer.nvidia.com/GPUGems3/gpugems3_ch34.html

Any blobby/metaball modeler uses voxels.  3D Coat uses them quite effectively, and can import a vertex mesh into the voxel field to be retopologized.

Organica 1.0 is available for free from Imagine 3D:

http://www.imagine3d.org/modules/wfdownloads/viewcat.php?cid=6

 

 

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Fugazi1968 ( ) posted Tue, 05 April 2011 at 12:56 PM

They are pretty cool, to say unlimited detail is misleading though.  Voxel meshes have density just as polymeshes do, the higher the density, the more strain it puts on a machine.

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


Cage ( ) posted Tue, 05 April 2011 at 6:43 PM

file_467539.jpg

Those voxelogic guys hate me because my e-mail address is at yahoo.  :sad:

Voxels have a long way to go, if they want to take over Poser.  Here's a very messy voxel torus derived (very slowly) from the signed distance field of a Poser torus, using Python.  Somehow it doesn't seem like the Great Leap Forward.  :lol:

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Netherworks ( ) posted Tue, 05 April 2011 at 7:44 PM

I don't think it will be phased out so much as voxel becoming an additional method of doing things.

We actually had a metaball thing for Poser around the days of Poser 5 but they just got silent one day.  http://www.weirdjuice3d.com/products/drops.php

It's too bad it was never expanded upon.

Haha, they think you're using yahoo as a spam catcher, cage?  Who would do that? cough gmail cough :)

.


Cage ( ) posted Tue, 05 April 2011 at 11:14 PM · edited Tue, 05 April 2011 at 11:15 PM

file_467549.jpg

I'm assuming not enough people bought MetaForm to make it worthwhile for WeirdJuice to continue supporting Poser, when the Python version changed in 7.0.  Which is a drag, because it looks like it did some great things.  No one in Poserdom seems to be creating .pyd-based scripts like that, so any kind of metaball script in Poser is going to be slow, compared to WeirdJuice.

This thread prompted me to finally figure out signed distance fields, though, so maybe I'll be able to give you guys some kind of voxel and marching cubes script to play with.  No metaballs, as I think Phil is still working on that, but isomeshes derived from existing geometries.  Which looks like something else WeirdJuice was already doing much better.  :unsure:

Thanks, TheOwl!  You've prompted me to learn some things.  :woot:

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


TheOwl ( ) posted Wed, 06 April 2011 at 1:46 AM

Quote - Thanks, TheOwl!  You've prompted me to learn some things.  :woot:

 

Let's start a revolution!

Passion is anger and love combined. So if it looks angry, give it some love!


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