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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)



Subject: WAAAY OT MANDELBROT RENDERER...WOW!!


wolf359 ( ) posted Tue, 04 October 2011 at 8:04 AM · edited Sat, 01 February 2025 at 2:58 AM

Hi Some  OF MY recent Fractal 3D renders

 

MINAS TIRITH

 

GOTHIC WORLD

 

 

Yeah I know not poser related but  some great back ground compositing potential

Cheers



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infinity10 ( ) posted Tue, 04 October 2011 at 8:11 AM

Nice renders here.

I know some of these mandelbrot renderers can port to 3D printing output, so any chance these could be exported as poser-importable formats ?  If simplified, could be useful as background terrains, in fact.

Eternal Hobbyist

 


wolf359 ( ) posted Tue, 04 October 2011 at 8:14 AM

The version I am using for OSX does no Export.
you would have to sacfifice so much beautiful Detail to get a managable mesh

I doubt  exporting would be worth it  in most cases

 

 

Cheers



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alexcoppo ( ) posted Tue, 04 October 2011 at 9:21 AM

What program is it? Mandelbulber?

GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2


Gareee ( ) posted Tue, 04 October 2011 at 9:50 AM

Those are cool looking!

Way too many people take way too many things way too seriously.


wolf359 ( ) posted Tue, 04 October 2011 at 10:03 AM

Quote - What program is it? Mandelbulber?

 

Yes this is Mandelbulber.

 

 

Cheers



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LaurieA ( ) posted Tue, 04 October 2011 at 10:26 AM

That's really cool :). I used to use XenoDream back in the day.

Laurie



Rance01 ( ) posted Tue, 04 October 2011 at 11:08 AM

Nice work Wolf.  Great renders.


SamTherapy ( ) posted Tue, 04 October 2011 at 5:01 PM

They are beautiful.

 

Coppula eam se non posit acceptera jocularum.

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rokket ( ) posted Tue, 04 October 2011 at 9:22 PM

Amazing renders. Too bad they can't be exported...

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


wolf359 ( ) posted Tue, 04 October 2011 at 9:42 PM

I am sure actual polygon models of this complexity would have a polygon count in the TRILLIONS!!
 not many graphic cards cards /or CPU's etc  that could handle such meshes.
you can  export the renders with alpha channels for compositing though.

Cheers



My website

YouTube Channel



KimberlyC ( ) posted Wed, 05 October 2011 at 12:20 AM

awesome renders! :)



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