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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 21 1:30 pm)



Subject: Can I rearrange my parameter dials?


ElZagna ( ) posted Mon, 24 October 2011 at 10:31 AM · edited Tue, 10 September 2024 at 11:56 AM

I find the organization of the parameter dials to be awkward at best and would like to do a little reorganization for my own purposes. In particular I would like to place all the control morphs under the BODY actor, and give them a new heading lable such as "Control Morphs".

Right now, as an example, "ArmsUp-Down" is under BODY/Morphforms/Morph++, while the "ArmUp-DownR" and "ArmUp-DownL" morphs are under Chest//Morphforms/Morph++.

I would prefer a hierarchy more like this:

BODY (the actor)
   Controls (Parameter heading)
      Head-Neck (parameter sub-heading)
         NeckHeadTwist (dial)
         NeckHeadSide-Side
         ...
      Arms-Hand
         ArmsUp-Down
         ArmUp-DownR
         ...



OS: Windows 10 64-bit, Poser: 10


lesbentley ( ) posted Mon, 24 October 2011 at 10:42 AM

Within any particular actor's parameter palette, you can  use the mouse cursor to drag a dial to the desired location. When you save the item to a library palette, the changes will be saved with it.


lesbentley ( ) posted Mon, 24 October 2011 at 10:54 AM

Changing which actor you control a parameter from is more dificult. Basicly you need to create a valueParm channel to act as a master channel and do the controling, then put slaving code in the slave channel so that it obays the master, and possibly hide the slave channel itself. Have a look in this thread for more info, or search the word "ERC".


LaurieA ( ) posted Mon, 24 October 2011 at 10:55 AM · edited Mon, 24 October 2011 at 10:58 AM

I think you can make Morph categories as well. I seem to remember doing that when I did face morphs for Antonia. Lemme check on that ;).

Laurie

edit: yes, right click in parameter palete and create "new group". That'll keep you more organized. Of course, you'll have to save the figure either to the library or save the scene file.

Laurie



bopperthijs ( ) posted Mon, 24 October 2011 at 12:03 PM

Is it possible not to move the dials? I sometimes drag a dial by accident and I think that's quite annoying.

 

Bopper.

-How can you improve things when you don't make mistakes?


DarkEdge ( ) posted Mon, 24 October 2011 at 12:19 PM

Drag and drop will work...also right click in the Parameters panel and you can create a new housing to place dials in. 😄

Comitted to excellence through art.


RobynsVeil ( ) posted Mon, 24 October 2011 at 5:39 PM

But there is no way to arrange the dials when adding them via a script, is there? Like, when parmatic adds dials of nodes that it is going to affect, the parameters are all higgeldy-piggledy... :blink:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


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