Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
Sometimes with my old computer it's happened that a render was ended with an error, so, the rest of it was made with the area render.
If the render is bigger than your preview window, you can render what's inside the window and move to cover all the scene.
Remenber to move your selection from left to right, in this way you don't have any border from the current selection to the new one.
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I'm on P2012 and Win7 64.
Does anyone know if an area render uses less resourses than full-scene rendering with respect to memory and CPU?
If a full-scene contains lots of big textures and many objests, are those only in the selected area calculated in the render? From experience it seems these is some advantage in area rendering. I'm asking because I have a very complex scene that Poser is struggling with, and wonder if I should delete off camera figures and paste together several seperate renders, or leave them there and make area renders and paste them together. Which would be better. If you know what I mean?