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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 16 10:02 pm)



Subject: Lucrezia Locks hair in P2012


questo ( ) posted Tue, 05 June 2012 at 11:06 AM · edited Sat, 15 February 2025 at 1:33 PM

file_482087.jpg

Hi folks. I've just returned to Poser after an extended period of time of using DAZ Studio, so I'm re-familiarizing myself with working with it.

I've encountered an issue with a particular hair prop - Lucrezia Locks by SWAM and Goldtassel for V4 - that I'm struggling with and I don't know whether it's an issue with the hair itself or with how I'm using it.

In short, the transparency mapping seems to make the hair too thin - see the example image attached. I know it's not supposed to be like that (and it provided a fuller head of hair in both DS3 and 4, as well as earlier Poser), so can anyone help or give any pointers, please?

I'm using Poser 2012 in Win 7 64.


bopperthijs ( ) posted Tue, 05 June 2012 at 11:15 AM

If you are using gamma-correction you will have to set the gamma-correction on the hair to 1. You can use the script changegamma to achieve this.

regards,

Bopper.

-How can you improve things when you don't make mistakes?


WandW ( ) posted Tue, 05 June 2012 at 11:27 AM · edited Tue, 05 June 2012 at 11:31 AM

It's not the GC on the hair itself, but its transparency maps.  The script Bopper cites will fix it by setting the gamma values of the bump, displacement and transparency maps to 1.0.  It's in the Scripts Menu under Material mods, IIRC...

PS, be sure to install Poser Service Release 2.

http://poser.smithmicro.com/updates.html

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bopperthijs ( ) posted Tue, 05 June 2012 at 11:34 AM

Sorry, you're completely right, I meant the transparency maps. Thank you mentioning this.

Bopper.

 

-How can you improve things when you don't make mistakes?


questo ( ) posted Tue, 05 June 2012 at 11:36 AM

file_482094.jpg

Bopper, many thanks - that appears to have done the trick (see attached).

You're a star!


questo ( ) posted Tue, 05 June 2012 at 11:47 AM

Thanks also WandW! Equally, a star!


hborre ( ) posted Tue, 05 June 2012 at 12:00 PM

There are 2 ways to look at this.  If you are pursuing using gamma correction = 2.2 in your render settings then you will need to reset all Gc = 1 for all trans-, bump, specular and displacement maps.  This will also mean paying closer attention how lighting will affect your scene; reduce your intensities, decrease the number of lights, and consider using a self illuminating skydome (BB's envsphere) for outdoors lighting conditions.  But this is a different issue which has been extensively addressed throughout the forum. 

But if you are an old Poser traditionalist where you rely on hacks and tricks, leave everything in the material room alone and change the gamma in the render settings to 1.  However, with PP2012, everything looks better if you let go of tradition.


WandW ( ) posted Tue, 05 June 2012 at 12:03 PM

Glad to help.  Now for the figure; have you tried SnarlyGribbly's EZSkin yet?  It's great and it's free... 😄

http://snarlygribbly.org/3d/forum/viewforum.php?f=6

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


questo ( ) posted Tue, 05 June 2012 at 4:33 PM

Wow, yes - EZSkin: just been having my first play with that too. Pretty incredible!

Why did I not come back to Poser sooner?  :-]


hborre ( ) posted Tue, 05 June 2012 at 6:46 PM

Wait until you want to change skin color by using the hsv feature.


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