Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 02 11:49 pm)
well, LookSide-Side is in the head actor, so seems like LookUp-Down should go there too. i discovered the dial is in base Alyson2 but is set to visible 0 & limits are set to 0 min & max. just making it visible & changing the limits didn't seem to affect all the pieces of the movement. according to the dependancy editor it needs to control Blink, EyelidBottomUp-Down, EyelidTopUp-Down, leftEyeUp-Down, &rightEyeUp-Down.
been attempting to make a pose that'll turn the dial visible (1), set the limits to -1 & 1, & control all the dependancies but not having much luck.
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
not on my poser machine now but tomorrow i'll look into the cr2's further. maybe my installation is borked.
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
I helped gabe with organizing some of Anastasia's dials and take the responcibility formissing the dial in the head group, not sure why the limits were set tho, may just have been a mistake that was missed when we tested it.
ATM Gabe's on vacation somewhere in Europe backpacking and with only extremely limited internet access. I'll make a note of this and he will probably add it to his list of updates for Anastasia. I think he has some others in mind as well but I'm not sure what they are.
Quote - In Alyson 2 the look up/down and side to side work. Not sure what reason Gabe would have had to hide/turn them permanently off. Odd.
Alysons original eye centers are seriously messed up. They do not rotate on their center axis but rather in a lopsided way causing them to rotate/bulge out of her head. Base Alyson then has head morphs to compensate for the eyes moving forward.
The new anastasia update has some eye/eyelid fixes and they were not possible to implement without fixing the eye centers and then disabling the Alyson look up/down dial and its associated head MORPH. As stated in the readme, this also allows other morphers and addon creators to morph around the eye area without encountering the same problem.
Nerd helped with the fix and he could give more technical details.
So its not a case of me breaking anything, but quite the opposite.
Im currently in Montenegró and have flaky internet, and im typing this on a phone, but ill be back online proper within a few days.
Cheers,
Gabriel
ah, that makes perfect sense. thank you for taking time out of your vacation to clear that up. now go back & enjoy your time away!
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
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i have unhidden Ana's LookUp-Down dial in her head (eye expressions) but it doesn't work. works fine in the individual eyes but i'd like it in the head list so i can do both eyes at once. anybody have any suggestions?
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
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