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Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Looking for models of broken furniture


Paula Sanders ( ) posted Fri, 19 April 2013 at 2:58 PM · edited Tue, 26 November 2024 at 1:57 PM

I am looking for models of broken furniture. All I can find is good furniture. I want ripped upholstry, broken legs, etc. I have tried ShareCG and general searches. Thanks


Rich_Potter ( ) posted Fri, 19 April 2013 at 3:12 PM

Paula, I'd be happy to model a couple of things for you, but I'm stacked with work till the 1st of May, if you still need them or havent found anything by then, please do drop me a line.  

Rich

http://blog.richard-potter.co.uk


Paula Sanders ( ) posted Fri, 19 April 2013 at 3:49 PM

Thanks a lot Rich. I will.

 

paula


thd777 ( ) posted Sat, 20 April 2013 at 8:51 AM

file_493754.png

For broken legs and so on I usually use terrains to do a boolean subtraction. I use two copies of the furniture model, one for the main piece and one for the broken part. That way I can break any furniture (or any other obj) that I need into as many pieces as needed. The image shows an example that I just did with one of the standard Vue models in a minute or so.

For ripped upholstery I have used a transparency map that I painted in PS for the rip pattern and a terrain for the filling that spills out.

Ciao

TD


Paula Sanders ( ) posted Sat, 20 April 2013 at 9:27 AM

Thd777

Thanks a lot. These are great ideas. I have created transparency maps for cracked glass and stuff, but I never thought of using a boolean subtraction on an object nor a terrain for the stuffing. This gives me a lot of ideas.


Paula Sanders ( ) posted Sat, 20 April 2013 at 12:34 PM

file_493763.jpg

Just a quickie. Here I broke off a piece of a leg so it was jagged and added two blocks to hold the chair up.


thd777 ( ) posted Sat, 20 April 2013 at 12:51 PM · edited Sat, 20 April 2013 at 12:57 PM

file_493765.jpg

Looking good. Boolean operations with terrains and objects are quite useful. I have used them for wounds in characters, to create a ruin from a bulding model, and so on. Terrains are also great for simple modelling by themselves when used in conjunction with heightmaps to define the shape. Here is an example where I made aSeafan (type of coral) from symmetric terrain and a photo of a real seafan. I have also used this for fences, a spiderweb, ...

Ciao

TD


Rich_Potter ( ) posted Sat, 20 April 2013 at 12:54 PM
Paula Sanders ( ) posted Sat, 20 April 2013 at 1:31 PM

Thanks so much for sharing. I really appreciate it.


forester ( ) posted Mon, 22 April 2013 at 11:16 PM

Paula, what would be your top priority object? I've got one day free this week. I could make you something.



Paula Sanders ( ) posted Tue, 23 April 2013 at 8:27 AM

Hi - 

that is so nice of you, forester but I think using the Boolean sub I can do a lot. I need to try to work on some stuffed furniture, but I modify textures a lot anyway. Thanks again for the offer.


forester ( ) posted Tue, 23 April 2013 at 10:29 AM · edited Tue, 23 April 2013 at 10:30 AM

 OK.

The reason that you don't see a lot of damaged furnishings is that it is more difficult to make such. Especially to make them in a realistic manner.

Typically, a model-builder would have to visualize the damage he or she wishes to have before beginning the model, and then lay out the edge loops  and vertices specifically to accomodate the "damage" areas.

For shattered items, a modell-builder often can get away without pre-planning, but a special plugin to create some version of a Varoini fracture shape usually is required. Some of these plugins are quite expensive.

So, ... a lot of work for not much market for these kind of items. Normally, you "may" find some such items if you search for "trash," although most of what you'll find will be urban street trash. But, sometimes a few pieces of furnishings among them.

......

In the next few days, I'll be working through a tutorial on "tearable" cloth. Do you need a torn table cloth or a torn set of curtains? LOL  

 

 

 



Paula Sanders ( ) posted Tue, 23 April 2013 at 10:46 AM

Please let me know when your tutorial is ready. What I cannot do to models, I do afterwards in post work. I like to use beat up looking items in my images. I have searched trash and accumulated as you said street trash. I will look again.

thanks  a lot.


forester ( ) posted Tue, 23 April 2013 at 11:20 AM

Ah, sorry. I wrote in such a way that I created a misunderstanding. 

I meant that I am taking a tutorial on how to make cloth that tears. For the tutorial, I will make a few projects for my own learning experience. I would be happy to use something you might like for my own learning experience.  



Paula Sanders ( ) posted Tue, 23 April 2013 at 9:41 PM

Hi Forester -

Thanks for the offer. I would love to see what you end up making, but I can't think of anything I need at the moment.


SBriggs ( ) posted Sat, 01 June 2013 at 3:27 PM

Quote - I am looking for models of broken furniture. All I can find is good furniture. I want ripped upholstry, broken legs, etc. I have tried ShareCG and general searches. Thanks

 

If all else fails, there is a prop available here on Renderosity called "Abandoned House" that includes some nice wrecked furniture, etc.

-Stephen.


Paula Sanders ( ) posted Sat, 01 June 2013 at 3:44 PM

Thanks. I recently purchased it.


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