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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 5:11 pm)



Subject: StitchWitch


meatSim ( ) posted Thu, 27 June 2013 at 5:47 PM · edited Mon, 17 February 2025 at 3:07 AM

The topic of stitchwitch.. what it does, how it works etc.  Has come up in another thread.  rather than derailing the Dawn discussion in the free forum, I have created this thread for further discussion etc..  have at it guys!!


vintorix ( ) posted Thu, 27 June 2013 at 5:52 PM

In the project menu in Stitch Witch there is an option "Import Grid". What is it and what can you do with it?

?


meatSim ( ) posted Thu, 27 June 2013 at 5:59 PM

So the import grid is to make it so stitch witch can follow the UV template correctly.

Once you import grid from the UV template you can CTRL - click and stitch witch will put your dot on the nearest vertex of the UV template.

So first you extract UV template from your .obj and while you have it open save your grid as well as template.  then you import Uv template and import grid into your new project.

That feature seems pretty nice (from about 5 mins of playing) as you can very easily follow a specific line of edges very presicely


randym77 ( ) posted Thu, 27 June 2013 at 6:05 PM

Is this the program that used to be for sale at PhilC.net?  Whatever happened to Kamilche, anyway?


vintorix ( ) posted Thu, 27 June 2013 at 6:31 PM

meatSim,

 

So the "Save points as Grid" button was hidden in the extract Template from obj dialog, sigh..Thank you.


TMD64 ( ) posted Thu, 27 June 2013 at 6:34 PM

Quote - Is this the program that used to be for sale at PhilC.net?  Whatever happened to Kamilche, anyway?

Yep, that's where I got it.


vintorix ( ) posted Thu, 27 June 2013 at 6:37 PM

The program sells at Daz by Kamilche I can find nothing about Stitch Witch on Phil's site...

 


TMD64 ( ) posted Thu, 27 June 2013 at 6:43 PM

Quote - The program sells at Daz by Kamilche I can find nothing about Stitch Witch on Phil's site...

 

Yeah, once she started selling it at daz I think she removed it from Phil's site.


vintorix ( ) posted Thu, 27 June 2013 at 6:51 PM

I was in a master class webinar with Sergio 'Xurge' Martinez recently (8-9th June). It was the best 40 dollar I ever spent.. Stitch Witch is the perfect adorner and follow up to his technique.


TMD64 ( ) posted Thu, 27 June 2013 at 6:52 PM

Some of the things I like about SW is that it automaticly fills the area you have selected.

You can then scale all or just the x or y axies.

Also you can shift down or right.

The settings for that go from 0 to 100.

When you shift a texture at 100 it's like it's back at 0.

You can also rotate the texture to any degree you want.

There are several effects you can add to the texture.

I never learned how to do textures in Photoshop.

Mostly I use it to apply Layer Styles.

Hope this helps some.


vintorix ( ) posted Thu, 27 June 2013 at 7:01 PM · edited Thu, 27 June 2013 at 7:04 PM

The only tools you have in Photoshop "Stroke on a path" and "Warp" are hopelessy inadequate and insufficient. So a Poser girl has done what Adobe could not. It is truly amazing...


TMD64 ( ) posted Thu, 27 June 2013 at 7:09 PM · edited Thu, 27 June 2013 at 7:13 PM

Quote - The only tools you have in Photoshop "Stroke on a path" and "Warp" are hopelessy inadequate and insufficient. So a Poser girl has done what Adobe could not. It is truly amazing...

Showing my lack of knowledge in Photoshop.

I don't even know what those are for. :blushing:

 

edited because my laptop doesn't know how to spell.


vintorix ( ) posted Thu, 27 June 2013 at 7:19 PM

Adjusting ornaments and laces to curves is not the only thing you need to do. Paths and warp are useful for many things. The pen tool is the key to everything in Photoshop.


meatSim ( ) posted Thu, 27 June 2013 at 7:30 PM

So question about stitchwitch:

the cloth swaths.  Do they seemless tile textures or just a big texture image?  I'm just curious about how to use stitch witch with my own texture resources


TMD64 ( ) posted Thu, 27 June 2013 at 7:38 PM

Quote - So question about stitchwitch:

the cloth swaths.  Do they seemless tile textures or just a big texture image?  I'm just curious about how to use stitch witch with my own texture resources

SW will automaticly tile the area.

Doesn't matter if the tile you're using is square or a rectangle.


TMD64 ( ) posted Thu, 27 June 2013 at 7:52 PM

Here's one of the greatest features of SW.

It can unlayer a layered template.

What I mean by that is all the pieces lay on one on top of the next and so on.

When you extract the template from the .obj you can select which pieces you want and save them and select some other pieces doing so until everything is visible.

I have heard there is a way to do that in Photoshop but have never learned how.

Mind you I'm not talking about a layers like what you can create in Photoshop.


meatSim ( ) posted Thu, 27 June 2013 at 8:06 PM

I guess what I'm asking...

say the texture image was a 1000 x 1000 image.  It will just repeat that image 4x the area I was trying to cover was 2000x2000? So if the image isn't set to be a seamless tile then you'd see the edge where the tiles join up?  or does it have a way of blending it so as not to show that?

 

Quote - > Quote - So question about stitchwitch:

the cloth swaths.  Do they seemless tile textures or just a big texture image?  I'm just curious about how to use stitch witch with my own texture resources

SW will automaticly tile the area.

Doesn't matter if the tile you're using is square or a rectangle.


meatSim ( ) posted Thu, 27 June 2013 at 8:07 PM

Quote - Here's one of the greatest features of SW.

It can unlayer a layered template.

What I mean by that is all the pieces lay on one on top of the next and so on.

When you extract the template from the .obj you can select which pieces you want and save them and select some other pieces doing so until everything is visible.

I have heard there is a way to do that in Photoshop but have never learned how.

Mind you I'm not talking about a layers like what you can create in Photoshop.

 

Ok I tried doing this in stitch witch, very briefly, but i couldnt figure out how.  I deselected some material zones but it still included them in the template


TMD64 ( ) posted Thu, 27 June 2013 at 8:23 PM

Quote - I guess what I'm asking...

say the texture image was a 1000 x 1000 image.  It will just repeat that image 4x the area I was trying to cover was 2000x2000? So if the image isn't set to be a seamless tile then you'd see the edge where the tiles join up?  or does it have a way of blending it so as not to show that?

 

Quote -  

Yes, 1000x1000 image would be repeated 4x.

I've never found a way to blend tiles that aren't seamless so you will get a seam line.


TMD64 ( ) posted Thu, 27 June 2013 at 8:31 PM · edited Thu, 27 June 2013 at 8:32 PM

file_495641.jpg

> Quote - > Quote - Here's one of the greatest features of SW. > > > > It can unlayer a layered template. > > > > What I mean by that is all the pieces lay on one on top of the next and so on. > > > > When you extract the template from the .obj you can select which pieces you want and save them and select some other pieces doing so until everything is visible. > > > > I have heard there is a way to do that in Photoshop but have never learned how. > > > > Mind you I'm not talking about a layers like what you can create in Photoshop. > >   > > Ok I tried doing this in stitch witch, very briefly, but i couldnt figure out how.  I deselected some material zones but it still included them in the template

First you have to uncheck "All" in the Groups and then uncheck "All" in Materials.

See screen shot below, Groups is circled in blue and Materials in Pink.

Once both are unchecked then go through the Materials and select just the ones you want.

Ooops, guess that should have been "See Above", sorry.


meatSim ( ) posted Thu, 27 June 2013 at 10:18 PM

I can do it in photoshop... to the extent of my abilities anyway, though it usually fuzzes out some of the detail.  I'll need to build a texture swatch large enough to cover the entire piece of the garment I am working on then.

Quote - > Quote - I guess what I'm asking...

say the texture image was a 1000 x 1000 image.  It will just repeat that image 4x the area I was trying to cover was 2000x2000? So if the image isn't set to be a seamless tile then you'd see the edge where the tiles join up?  or does it have a way of blending it so as not to show that?

 

Quote -  

Yes, 1000x1000 image would be repeated 4x.

I've never found a way to blend tiles that aren't seamless so you will get a seam line.


vintorix ( ) posted Fri, 28 June 2013 at 1:17 AM

file_495645.jpg

Yes, Stitch Witch can handle the dreaded overlapping UV mapping you get by not checking for Unified UV Coordinates. Here is my first test with Stitch Witch and Marvelous Designer,

 


vintorix ( ) posted Fri, 28 June 2013 at 1:31 AM

file_495646.jpg

-

 


Kerya ( ) posted Fri, 28 June 2013 at 1:59 AM

Sanbie has very nice StitchWitch tutorials:
http://pfdlives.com/pfd/index.php?board=36.0

 


randym77 ( ) posted Fri, 28 June 2013 at 5:59 AM

Quote - I'll need to build a texture swatch large enough to cover the entire piece of the garment I am working on then.

Or make the texture seamless, in Photoshop or with something like Genetica?


meatSim ( ) posted Fri, 28 June 2013 at 10:01 PM · edited Fri, 28 June 2013 at 10:07 PM

file_495682.JPG

Its official!  I love this program.  For the $50 or so its worth it for the Grid and lace features alone!

I had a great tutorial that I followed for making stitched fabric in photoshop.. only problem was that it just made straight stitches.  I've been doing each photoshop layer on its own layer in stitchwitch and bringing them back into PS now that they are in the exact right position!  Its not the best thing you will ever see.. but thats only a few minuts work with no shaders or bump.. and way out of wack lighting..

Quite happy so far!


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