Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)
I would suggest reinstalling V4, V4's morphs, etc. into your actual Poser 2014 runtime not your separate Main Runtime. That's what I had to do. Unless you're very familiar with which files to copy & paste, I would go through the actual full reinstallation process of the original DAZ files.
Poser Ambassador;
Poser 11 & 12 / DS4 / Metasequoia / Silo / Zbrush / realityPaint / UVMapperPro / XD 4
/ Ps CC / Fw / Ai / Painter 12 / Clip Studio Paint / Comipo /
Reality 3 / Windows 10 /
Units = Poser Native
Quote - I would suggest reinstalling V4, V4's morphs, etc. into your actual Poser 2014 runtime not your separate Main Runtime. That's what I had to do. Unless you're very familiar with which files to copy & paste, I would go through the actual full reinstallation process of the original DAZ files.
Oh, I was afraid someone would suggest something like that . . . I've just given that a try, but I'm rendering right now so we'll have to see if it worked . . .
Quote - V4 and all her morphs can reside in any runtime, as long as all the files are together. That includes external runtime folders. Running the batch file could correct the problem unless there has been a corruption for the primary files.
Okay. Can you please explain what a batch file is, where I can find it and how I run it? Forgive me for being necient, but I really have no idea about this.
No, the version without a figure name is the actual utility, which doesn't do anything on its own - the batch files launch that and tell it which folder to process. Are there folder for Victoria 4 or Michael 4 in the !DAZ folder with the batch files? if not then something went wrong with the installation.
Quote - I tried re-installing V4, but that didn't help.
Also, whenever I exit Poser, I'm getting THIS wacro error:
Exception in deleteObjects: Invalid Scene object
Why is this program so buggy? Ugh!
The wacro error has been submitted to SM by me & SM is trying to track it down.
As far as V4, the fact that the ExP batch file isn't showing up isn't a Poser issue - it's a V4 issue.
The batch file should be at this location:
Runtime/libraries/!DAZ/DzCreateExPFiles-V4.bat (or .cmd if on a Mac)
My suggestion:
Make a temp folder on your desktop (Call it V4). Install V4 base in it. During installation, it should make an Update Victoria 4.2 base alias on your desk top. That is a symbolic link to the batch file in the !DAZ folder. Install each of your figure morph sets to it and run the batch file after each installation that requires it.
Once you have done this, zip the runtime folder up into a zip. Now put the zip with the rest of your zip downloads - the next time you need to reinstall V4, you won't actually have to deal with the ExP nonsense.
Move the runtime on your desktop to the file directory of your choice.
Yes, any time new morphs have been added since you last ran the utility it needs to be run so it can add them to the list - and it needs to be run on the complete folder, if you are using ssgbryan system - so you'd unzip to a blank folder, add the new morphs, run the updater, and zip that up again for archiving. (That is, if the morph set describes itself as an ExP expansion set or says the updater is needed - the figures do still have blank channels that can be used by custom morphs, the way V3 etc. did, and those don't need the updater since they aren't adding new files to that system.)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
A strange thing has happened with DAZ morphs in my copy of Poser Pro 2014. All of the standard morphs, and my Morphs ++ are installed in my main runtime, but Poser 2014 struggles to find them and I'm constantly being prompted to put them in by hand. The program opens my Morphs folder and asks where to find each and every morph for V4 and M4 when I'm running an animation This is a real pain!
Has anyone else had this problem? If so, how did you solve it?