Sat, Aug 3, 11:43 PM CDT

Renderosity Forums / Poser Python Scripting



Welcome to the Poser Python Scripting Forum

Forum Moderators: Staff

Poser Python Scripting F.A.Q (Last Updated: 2024 Apr 26 1:10 pm)

We now have a ProPack Section in the Poser FreeStuff.
Check out the new Poser Python Wish List thread. If you have an idea for a script, jot it down and maybe someone can write it. If you're looking to write a script, check out this thread for useful suggestions.

Also, check out the official Python site for interpreters, sample code, applications, cool links and debuggers. This is THE central site for Python.

You can now attach text files to your posts to pass around scripts. Just attach the script as a txt file like you would a jpg or gif. Since the forum will use a random name for the file in the link, you should give instructions on what the file name should be and where to install it. Its a good idea to usually put that info right in the script file as well.

Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Replacing objects on render


papillon68 ( ) posted Mon, 07 October 2013 at 10:56 AM · edited Thu, 18 July 2024 at 1:12 PM

I was wondering, but couldn't find any information, if it's possible to replace objects during render.

So, say for example you have n placeholders (i.e. simple spheres), and at render time you replace those with n props.

Thanks for any suggestion.

visit my blog:  www.alessandromastronardi.com

My Rendo Store


markschum ( ) posted Mon, 07 October 2013 at 11:41 PM

You can use a script to automate that process if there are a lot of them and then render.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.