Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 02 3:53 pm)
It was never "needed" unless you wanted a render this year, not next. That is still the case.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Okay, so it speeds up IDL too?
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Yes - the irradiance cache avoids calculating the irradiance of the environment for every single pixel. Instead, calculations are performed on relatively widely spaced points and stored in the cache. Then every individual point is "lit" by interpolating the nearest cache values. The fewer calculated entries in the cache, the faster it is, but it's also less accurate.
Those red dots you see accumulating during IDL pre-calc are the cache entries.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Okay, thanks for letting me know. I didn't know if it was a legacy feature that was retained for backwards compatibility or not.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
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Quick question: is the irradiance cache still needed in poser renders? I'm asking particularly if you've got IDL on. I remember it having something to do with AO but I don't know if it had other uses. Is it doing anything for my renders at all? Is it something I can ignore or do I need to turn it off?
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)